
Gems of the Deep
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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My first Ludum Dare! I worked on it right to the timer, but unfortunately there's still things it needs!
Your objective is to basically collect as many gems as possible while avoiding the bats. The cave system is dynamically generated every time you start.
Controls are simple. A and D to walk, space to jump and jetpack, mouse click to shoot.
There's still some debug keys added. Press backspace for visual debug mode, + and - on the keypad to zoom, N for no-clipping, and hold TAB for earthquakes (unfinished feature).
This was written in Java, and uses the LWJGL and Slick-Util libraries. SFXR was used for making the audio.
Your objective is to basically collect as many gems as possible while avoiding the bats. The cave system is dynamically generated every time you start.
Controls are simple. A and D to walk, space to jump and jetpack, mouse click to shoot.
There's still some debug keys added. Press backspace for visual debug mode, + and - on the keypad to zoom, N for no-clipping, and hold TAB for earthquakes (unfinished feature).
This was written in Java, and uses the LWJGL and Slick-Util libraries. SFXR was used for making the audio.