I like the art and sound, but the core mechanic of pushing things around into holes just isn't much fun for me. It looks promising if you can refine the core a bit.
I grew some plants. I liked the sounds. When my weird blob self grabbed things and moved quickly I liked it a lot, but often it felt a little juddery and uneven. If it was smoother and maybe sticky I think it would be Quite Nice.
It has some really interesting mechanics. The pace seems a little bit slow though. The little ball things you have to move around are somewhat few and far between.
The art was really nice, the controls were hard with mouse. The bubbles were not so cooperative in following my lead so I had to fight a lot to get the stuff growing. Actually on that point. The introduction was too simple so that it took me a bit too long to understand what I was supposed to be doing when the real level came. And that level was a little too long for the first level. It would be nice to break it into shorter pieces so that one feels progress and achievement more.
Don't get me wrong, I played for quite a while and it was a nice experience. It just feels like there are some very minor tweaks that would make it much more enjoyable.
That the stones can shadow the seed pocked requirements is also a minor thing that may be better changed around some.
It was a little hard to move the seeds around (especially for the higher requirements), but it was fun to gather them up and see what would grow. With a little refinement it would work really well on a touch screen.
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pinkmonkeyhead29 Apr 2014, 05:39
The mechanics are amazing. I like how the character uses its own body to carry resources and the way its cells move around the core feels natural, specially when it gets bigger.
I really like the sandbox element, but moving stuff around can be a bit frustrating. I did like it when I was able to 'capture' stuff in my organism (?) so maybe grabbing stuff should be a bit easier? Still, the basic idea of just working to grow plants is really neat!
I love this entry! The sound effects are so gushy and nice, I feel like you could make more interactions and flesh this game out to be something really cool and interesting :)
Nice idea, sometimes frustrating to control. I liked the sound when I finished a plant, the plants themselves could have been more diverse/colorful/funny to make the experience more rewarding.
Comments21
Don't get me wrong, I played for quite a while and it was a nice experience. It just feels like there are some very minor tweaks that would make it much more enjoyable.
That the stones can shadow the seed pocked requirements is also a minor thing that may be better changed around some.