
Hammerfall
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
Hammerfall
Help Bashy (affectionate nickname, real name unknown) rid the world of annoying critters. He's great with his hammer but needs your assistance to get within striking range.
You need to fire bombs from beneath the surface to propel him upwards and through a number of challenging levels. Try and finish each one as quickly as you can!
Controls:
Bashy moves and attacks by himself but he needs some guidance.
You control the arrow at the bottom of the screen. Click where you want it to fire. You can send Bashy and other enemies up in the air if you hit them. Hold down for longer to generate more power and fly higher!
NOTE #1 - If you are worried your sound is broken, don't worry, it's not! I ran out of time to put audio in, sorry everyone.
NOTE #2 - Regarding the source, everything is there apart from 2D Toolkit. If you wish to run the Unity project yourself, import 2D Toolkit and it should all work smoothly.
Update - 04th May 2014
Thanks for the comments everyone, I'm glad the game is being enjoyed. I've finally got around to fixing a few of the bugs caused by a sleep-deprived rush towards the deadline.
- Best times for stages are now saved and reported on game over screen.
- The player attack animation can be interrupted.
- Stage 2-3 has less bomb birds, replaced with casual birds.
Help Bashy (affectionate nickname, real name unknown) rid the world of annoying critters. He's great with his hammer but needs your assistance to get within striking range.
You need to fire bombs from beneath the surface to propel him upwards and through a number of challenging levels. Try and finish each one as quickly as you can!
Controls:
Bashy moves and attacks by himself but he needs some guidance.
You control the arrow at the bottom of the screen. Click where you want it to fire. You can send Bashy and other enemies up in the air if you hit them. Hold down for longer to generate more power and fly higher!
NOTE #1 - If you are worried your sound is broken, don't worry, it's not! I ran out of time to put audio in, sorry everyone.
NOTE #2 - Regarding the source, everything is there apart from 2D Toolkit. If you wish to run the Unity project yourself, import 2D Toolkit and it should all work smoothly.
Update - 04th May 2014
Thanks for the comments everyone, I'm glad the game is being enjoyed. I've finally got around to fixing a few of the bugs caused by a sleep-deprived rush towards the deadline.
- Best times for stages are now saved and reported on game over screen.
- The player attack animation can be interrupted.
- Stage 2-3 has less bomb birds, replaced with casual birds.