Ludum Dare #29compo
I'm Guilty
What I want to plant beneath the surface of my game is that don't let your inertia thinking misleading you. Hope my game will surprise you !
Chrome / Firefox / Safari
And iOS safari / chrome
Engine : Cocos2d-JS 3.0
Physics : Chipmunk js
IDE : WebStorm
Editor : Tiled
Hosted on Github
If you are blocked in level 3 that the blocks don't float up, please change a browser, it will probably be solved.
For other problems, refresh can always be helpful
Browser suggest
Chrome / Firefox / Safari
And iOS safari / chrome
Frameworks / Tools
Engine : Cocos2d-JS 3.0
Physics : Chipmunk js
IDE : WebStorm
Editor : Tiled
Hosted on Github
Issues
If you are blocked in level 3 that the blocks don't float up, please change a browser, it will probably be solved.
For other problems, refresh can always be helpful
Comments24

Wuhao28 Apr 2014, 06:48
Very interesting concept, works great on mobile phones, although it is hard to control on mobile phone, and i seems to jump higher on mobile

Seyroth28 Apr 2014, 14:55
You're indeed guilty of remaking "Thomas Was Alone" with bad physics, haha.
Too bad the text is in russian (it is, right ?) and that the game isn't related to the theme at all, it makes me feel like it wasn't done for the Ludum Dare but that you submitted it anyway.
Too bad the text is in russian (it is, right ?) and that the game isn't related to the theme at all, it makes me feel like it wasn't done for the Ludum Dare but that you submitted it anyway.

okkolobr28 Apr 2014, 14:57
Nicely done cute little game. Unfortunately, it crashes on my comptuer on the "spikes" level (just when I FINALLY managed to bring the blue stuff on it to go through). Will try again later. Good job.

pandamicro28 Apr 2014, 15:26
@Seyroth It's not really about the gameplay or appearance. I have zero artwork experience so the little rectangle was what I can think of to make my game happen. And indeed, there is no physics something beneath the surface, but I want show something more inside us, we always take thing from their appearance no ?
Sorry for the (Chinese-)English also, I'm not a native English speaker, happy that I handle it not bad, everybody understand me. With limited time, that's what I can give for best. Hope others can enjoy it.
Sorry for the (Chinese-)English also, I'm not a native English speaker, happy that I handle it not bad, everybody understand me. With limited time, that's what I can give for best. Hope others can enjoy it.

pandamicro28 Apr 2014, 15:35
Thanks for playing my game.
REMIND: If the blocks don't float up in the third level, please change a browser, it will probably be solved. Sorry for the bug
REMIND: If the blocks don't float up in the third level, please change a browser, it will probably be solved. Sorry for the bug
Cezel_28 Apr 2014, 15:46
Looks really nice, unfortunately it ran really slow on my computer dont know why.

whalebot28 Apr 2014, 15:51
Great twist. I don't know why others don't think this hits the theme. The twist is about as close to the theme as you can get. Jumping felt a little wonky sometimes, but meh 48 hours :) You've created a good experience with simple gameplay.

TheMorfeus28 Apr 2014, 16:00
COuldn't play much with 5fps, but overall looks nice

pandamicro28 Apr 2014, 16:33
For browsers, I suggest Chrome, or maybe you can try it on iOS devices, it should works very well.
laker29 Apr 2014, 10:48
I don't like the visual, but the "physic" puzzles are nice. Nothing special, but for noob like me it's something I have yet to make myself.
The gameplay would be nice if it wasn't so unresponsive. I don't know where the problem lies, but the jump doesn't feel good and often there is some sort of lag.
The gameplay would be nice if it wasn't so unresponsive. I don't know where the problem lies, but the jump doesn't feel good and often there is some sort of lag.

pandamicro29 Apr 2014, 14:11
@laker Thanks for the feedback, I just pay more time on control next time

kbm29 Apr 2014, 15:51
Your idea works very well, nicely done!
Seppel29 Apr 2014, 16:39
The game appears to lock up when you touch spikes. This is too much like "Thomas Was Alone."
Vinyl Pixels29 Apr 2014, 20:38
Nice little platformer :) Liked the general feel and the mechanics.

tchem30 Apr 2014, 01:23
Nice work!!!

SonnyBone30 Apr 2014, 08:18
Ah, "beneath the surface" ... very smart idea for the theme. I hope others can understand what you were going for without dismissing it as not following the theme.

pandamicro30 Apr 2014, 12:52
@SonnyBone Thanks so much man, I'm just very satisfied to know that somebody understood !
monaarc30 Apr 2014, 12:58
I don't understand what you have done, the idea is good but nothing seems to be related to the theme. Keep working, I think you can do better games next time.

cavf8830 Apr 2014, 22:05
I would like to see this connect in a touch device.

blockbot1 May 2014, 00:38
Even though the graphics are basic the movement on the character is still nice.
TheGameFather1 May 2014, 04:05
Nice work! Love the way the cube guy jumps, it's so jelly :) The level design is interesting. The control also feels smooth, but if movement can be a little more faster, matching the force of the jump, would make it better. In conclusion, nice work for 48 hours!

Lancelot Gao1 May 2014, 07:57
The blocks won't float until I jump on them, is this a bug? I've a hard time reading the texts, but I know it's English, right? The physics based level design is cool and the animation of main character is very cute. Well done!

pandamicro1 May 2014, 09:36
@TheGameFather Thanks so much
@Laucelot Gao Yeah, I wrote them in the last few hours, and it was 5 am in the morning in China, so sorry it's not very comprehensive XD.
@Laucelot Gao Yeah, I wrote them in the last few hours, and it was 5 am in the morning in China, so sorry it's not very comprehensive XD.





Really lovely when the rect jumps up.