In Deep

Overall★★★★★★★★★★2.59
Fun★★★★★★★★★★2.30
Innovation★★★★★★★★★★2.68
Theme★★★★★★★★★★3.00
Graphics★★★★★★★★★★3.71
Coolness★★★★★★★★★★35%
Programming: BlazeCell
3D Modeling: LeftHandedHero

INSTRUCTIONS:

Move with WASD or arrow keys.
Aim with mouse.
Fire with left-click.
Press ESC to exit the game.

UPDATE:

Hit detection now works.
The player can no longer go off screen.
Models have been updated.
The shark now animates.
The water has been optimized to load faster.
Ripple effects have been optimized and are no where near as CPU intensive.
Music and sounds have been added.
You can now win and lose the game.
A loading screen has been added.

Thank you all for your comments and feedback. It's awesome to see that you guys like this little game of ours =D.

Genres: shooter

Comments14

eugman30 Apr 2014, 23:41
Very pretty game and a really cool idea. It would have been really fun with hit detection.
Dualhammers
Dualhammers1 May 2014, 06:14
Good start, you can still resubmit to make the game beatable.
Dreii
Dreii1 May 2014, 06:26
Great start, love the ripple effects!
Boltz Game Studios1 May 2014, 06:27
Loved the ripple, the way the boat turns wide and doesn't just flip around, and the life preserver was a nice touch.
BlazeCell
BlazeCellauthor1 May 2014, 06:53
Thanks for comments. Really appreciate the feedback. We should be updating it in a couple days so that it's actually beatable and will have some sounds and animations.
angelk1 May 2014, 06:56
The graphics are nice. When the whale comes back down and you're tracking his shadow for where to fire the harpoons, you might want to have something that prevents the player from just spamming the harpoon button; like a charge shot that does more damage if you time it correctly, etc.
lefthandedhero1 May 2014, 07:08
Hey everyone, I'm the 3D artist working with BlazeCell. Thanks for the support :) As he mentioned, we'll be updating this in the next few days to make it closer to what we imagined.

This is our first time participating in Ludum Dare. Even though we didn't achieve what we wanted by the deadline it's really cool to see the other entries and get feedback on ours. Definitely looking forward to entering LD#30 as well :)
AutumnGuy4 May 2014, 04:07
As everyone has said, good start. A tight deadline always throws people for a loop. Game Jams are a great way to see what you need to focus on and re-work your organization methods.

Keep up the good work!
hbocao
hbocao4 May 2014, 05:07
DAT water! So pretty. Too bad it didn't have collision :(
Loved the movement of the boat.
romandtom
romandtom8 May 2014, 08:26
Looks amazing
Finish it please :(
lefthandedhero10 May 2014, 10:24
Hi everyone, the game is FINALLY UPDATED! Apologies for taking so long, we're still learning! It was a really challenging but fun experience and we hope you enjoy :)

We're open to making minor tweaks based on feedback if you have some.
GeorgeBroussard10 May 2014, 10:51
Slick game. Well done. Took a bit to learn how to time the harpoon but it was fun to dodge and shoot and the water effects look nice.

Other games by @blazecell

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