
It Came From The Sewer
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
They are close, and nowhere is safe! They are the rat-mole-aliens!
There is some good news too, however: the aliens are on your side!
Kill all the girls with your underground army!
There are around 15 levels, and then you unlock the 'random' mode. :)
HOW TO PLAY:
Click on the spawners to spawn rat-aliens.
Click on the tubes to rotate them.
You have a limited amount of alien-power, so play wisely! When that runs out, you lose!
!!!!!!!!!!!!-----HINTS-----!!!!!!!!!!:
- Aliens change direction when they find their way blocked (they go straight until they cannot anymore). They'll then choose another direction at random, but not the one they came from. Keep that in mind!
- Aliens cannot bear earth's oxygen, and they'll die after a while.
- Girls take a fixed amount of hits to die (you can use more aliens to kill them faster).
- Girls will be scared and run away if they see an alien, use that to your advantage!
- Never, NEVER let an alien enter a spawner from above. That is a recipe for disaster.
NOTES FOR THE FUTURE:
I've been thinking about how to improve the design an, so here are some ideas:
- counterattacking girls (with flooding, or bombs, or who knows)!
- dynamic change of the tubes at times (they get closed off, some of them rotate automatically, etc...)!
- different alien types
- halfway goals, such as 'stuff' to collect!
- the more time the aliens spend in the sewer, the stronger they get!
Feel free to contribute! :)
CREDITS:
Made from scratch by Michele Pirovano with Unity 3D, Gimp, LMMS, Audacity, BFXR.
Fluid Soundfonts (used to compose the music): Copyright (c) 2000-2002, 2008 Frank Wen
There is some good news too, however: the aliens are on your side!
Kill all the girls with your underground army!
There are around 15 levels, and then you unlock the 'random' mode. :)
HOW TO PLAY:
Click on the spawners to spawn rat-aliens.
Click on the tubes to rotate them.
You have a limited amount of alien-power, so play wisely! When that runs out, you lose!
!!!!!!!!!!!!-----HINTS-----!!!!!!!!!!:
- Aliens change direction when they find their way blocked (they go straight until they cannot anymore). They'll then choose another direction at random, but not the one they came from. Keep that in mind!
- Aliens cannot bear earth's oxygen, and they'll die after a while.
- Girls take a fixed amount of hits to die (you can use more aliens to kill them faster).
- Girls will be scared and run away if they see an alien, use that to your advantage!
- Never, NEVER let an alien enter a spawner from above. That is a recipe for disaster.
NOTES FOR THE FUTURE:
I've been thinking about how to improve the design an, so here are some ideas:
- counterattacking girls (with flooding, or bombs, or who knows)!
- dynamic change of the tubes at times (they get closed off, some of them rotate automatically, etc...)!
- different alien types
- halfway goals, such as 'stuff' to collect!
- the more time the aliens spend in the sewer, the stronger they get!
Feel free to contribute! :)
CREDITS:
Made from scratch by Michele Pirovano with Unity 3D, Gimp, LMMS, Audacity, BFXR.
Fluid Soundfonts (used to compose the music): Copyright (c) 2000-2002, 2008 Frank Wen