
Le Ver
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
* OVERVIEW *
You are Remi. A depressed existentialist earthworm contemplating his life.
* KEY DETAILS *
- There is NO RESTART! Please refresh browser to play again!
- Use headphones for best experience!!!
- This game is BIG, so please be patient. We've created a cool experience for you to play through. (A very big file for a very small worm)
* FEATURES *
- Eat the truffles.
- Contemplate existence.
- Be a worm.
* CONTROLS *
W - To move forward
Space - To illuminate
Mouse - Look around
* THE TEAM *
Maria Diment - Texture Artist
Diego Henriquez - 3D Artist
Christian Potvin (@GamerTaters) - Code, Sound
Sean Toomey (@Hip2Me) - Code, Idea-haver
* ASSET CREDITS *
Font - La Belle Aurore (dafont.com)
Font - Type-Ra (dafont.com)
Music - "Raining" by Kai Engel (freemusicarchive.org)
Music - "Pompas de jabon" by Circus Marcus (freemusicarchive.org)
Sound - Various sourced from freesound.org
Music Links:
http://freemusicarchive.org/music/Kai_Engel/Calls_and_Echoes/04_-_Raining
http://freemusicarchive.org/music/CIRCUSMARCUS/In_Orbitas/Circus_Marcus_-_In_Orbitas_-_12_-_Pompas_de_jabon
* TECHNICAL STUFF *
- World is procedurally generated.
- Audio voice over queues are randomly generated.
* BUILDS *
- Web (Runs with some difficulty on slower machines)
- Windows
- Mac OS/X (Recommend not running full screen)
- Linux
* BUG FIXES *
- Fixed a minor bug involving truffle generation.
- Fixed a crash issue if game ran too long.
- Fixed a transition issue for one of the endings.
You are Remi. A depressed existentialist earthworm contemplating his life.
* KEY DETAILS *
- There is NO RESTART! Please refresh browser to play again!
- Use headphones for best experience!!!
- This game is BIG, so please be patient. We've created a cool experience for you to play through. (A very big file for a very small worm)
* FEATURES *
- Eat the truffles.
- Contemplate existence.
- Be a worm.
* CONTROLS *
W - To move forward
Space - To illuminate
Mouse - Look around
* THE TEAM *
Maria Diment - Texture Artist
Diego Henriquez - 3D Artist
Christian Potvin (@GamerTaters) - Code, Sound
Sean Toomey (@Hip2Me) - Code, Idea-haver
* ASSET CREDITS *
Font - La Belle Aurore (dafont.com)
Font - Type-Ra (dafont.com)
Music - "Raining" by Kai Engel (freemusicarchive.org)
Music - "Pompas de jabon" by Circus Marcus (freemusicarchive.org)
Sound - Various sourced from freesound.org
Music Links:
http://freemusicarchive.org/music/Kai_Engel/Calls_and_Echoes/04_-_Raining
http://freemusicarchive.org/music/CIRCUSMARCUS/In_Orbitas/Circus_Marcus_-_In_Orbitas_-_12_-_Pompas_de_jabon
* TECHNICAL STUFF *
- World is procedurally generated.
- Audio voice over queues are randomly generated.
* BUILDS *
- Web (Runs with some difficulty on slower machines)
- Windows
- Mac OS/X (Recommend not running full screen)
- Linux
* BUG FIXES *
- Fixed a minor bug involving truffle generation.
- Fixed a crash issue if game ran too long.
- Fixed a transition issue for one of the endings.