
Lithospheric Hyperexploitation
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
2d Survival horror game(with spiders(v. derpy))
can you survive the bugs?(not the spiders)
3 min. late for compo because source upload took too long
expect many bug fixes in the next few hours
-----------------------
mine copper
construct turrets
kill enemies
win(?)
tools used
----------
c++
sfml
photoshop
audacity
diatonic composer
installation
------------
extract the ludumDare29 folder from the zip file directly
onto your c drive
run program
???
profit!
controls
------------
WASD for movement
space to mine copper(when on it)
control to place turret
-----------------------------------------------
For those with sound bugs(sfml randomly can't load sounds),
check that you:
--------------------------------------------
downloaded latest version
ludumDare29 folder is in correct place(C:) and art folder
is inside ludum dare folder(C:\ludumDare29\art)
all dlls are present(probably true)
all sounds are present(probably true)
------------------------------
if problems still persist, try deleting the following files from the art folder as a temp fix:
engineSound.ogg
digsound.ogg
music1.ogg
will give you errors and no audio, but should run
-------------------------------------------------
edit: updated instructions
edit2: fixed download
edit3: fixed spelling and formatting
can you survive the bugs?(not the spiders)
3 min. late for compo because source upload took too long
expect many bug fixes in the next few hours
-----------------------
mine copper
construct turrets
kill enemies
win(?)
tools used
----------
c++
sfml
photoshop
audacity
diatonic composer
installation
------------
extract the ludumDare29 folder from the zip file directly
onto your c drive
run program
???
profit!
controls
------------
WASD for movement
space to mine copper(when on it)
control to place turret
-----------------------------------------------
For those with sound bugs(sfml randomly can't load sounds),
check that you:
--------------------------------------------
downloaded latest version
ludumDare29 folder is in correct place(C:) and art folder
is inside ludum dare folder(C:\ludumDare29\art)
all dlls are present(probably true)
all sounds are present(probably true)
------------------------------
if problems still persist, try deleting the following files from the art folder as a temp fix:
engineSound.ogg
digsound.ogg
music1.ogg
will give you errors and no audio, but should run
-------------------------------------------------
edit: updated instructions
edit2: fixed download
edit3: fixed spelling and formatting