Mine[ing]

Mine[ing]

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.78
coolness: 0.53
fun: 2.13
graphics: 1.59
humor: 2.19
innovation: 1.93
mood: 2.48
overall: 2.06
theme: 2.65
Hundreds of years ago, the Narcissistic Secret Authority who some call "NSA" scattered five pieces of a priceless relic throughout the country side. Not to be discovered until 314 years later by a bomb squad worker named Edgar, who was scanning the field for explosives. Sadly, because of a work related accident, Edgar does not have arms. Luckily though, through his extensive job experience, the man has learned how to create mines from thin air as well as be protected from all explosions. Will you have what it takes to blow the five relics out of the ground?

*Controls:*

W = Jump

A/D = Move left or right

Left Shift = Place mine.

Space = Blow up mine(s).

R: Reset player position to the top of the world.

C: Restart the world, regenerate the relics, reset player position.

*Tools That I Used:*

Notepad ++ - Text Editor (Website: http://notepad-plus-plus.org/)

C++ (Base) - Programming Language

SDL - Library (Website: http://www.libsdl.org/)

OpenGL / SDL (SDL_opengl.h) - Library (See SDL link^)

SOIL - Library used for loading graphics. (Website: http://www.lonesock.net/soil.html)

SFXR - Sounds. (Website: http://www.drpetter.se/project_sfxr.html)

MinGW - Compiler For C++ (Website: http://www.mingw.org/)

Photoshop CS2 - Graphics. (Website no longer available.)

Audacity - Audio. (http://audacity.sourceforge.net/)

I have had an issue where the game will go non-responsive on startup, make sure you have extracted the folder WITH the DLLs to a location before running it, if it still goes non responsive, restarting the application worked for me almost always.

While there are still some MAJOR kinks to work out if I wanted to do something with it outside of a jam, or something, I am quite pleased with it for a game I made in only 48 hours. While some things like collision don't work 100%, it's much much better than my last LD game, and that's all that really counts to me. Sadly, I feel like I had to rush to finish this game, and it's not as polished as I would like.

Play it and let me know what you think!

~Blade
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