MineDown

MineDown

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.57
fun: 2.59
graphics: 2.11
humor: 1.76
innovation: 2.48
mood: 2.10
overall: 2.29
theme: 3.07
I did not spend all 48 hours working on this, more like 10, and relaxed. Have fun!

Controls:

Left arrow key - move left

Right arrow key - move right

Goal:

Mine blocks by running into them to gain points equal to the amount of ore in them.

(per square)

Gold - 10

amethyst (purple) - 10

green gem - 8

red gem - 8

copper (brown) - 4

coal (black) - 2

Losing:

You will lose if you go below the window bottom or above the window top.

Other info:

The blocks should scroll upward faster over time.

UPDATES:

4/28/14

- Fixed two bugs that caused the game to crash.

- Ported to linux and mac (run the jar file with the name of your OS as part of its name).

4/28/14

- Fixed another bug that caused the game to crash.

4/29/14

- Fixed some physics bugs that may have caused problems.

5/2/14

- Fixed bug that caused the player movement to slow down. (kinda fixed)

Known problems / Thoughts on what to do next time:

There still seems to be a bug that makes movement speed slow down, I do not have this problem on my computer and have no way of fixing it at the moment. I am told that this is a problem with LWJGL's inconsistent delta time or something, I should have used SFML or something else.

Also the text being drawn under the blocks is caused by my game not having layers when drawing (did not have time to add it).

You can drive off the map by going left or right because I did not have time to add walls.

IMPORTANT:

Make sure you have the latest version of java installed or it may not run!
Found a bug?
Tell us on Discord