Mission Rover

Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★3.28
Innovation★★★★★★★★★★2.62
Theme★★★★★★★★★★2.69
Graphics★★★★★★★★★★3.03
Audio★★★★★★★★★★3.21
Humor★★★★★★★★★★2.46
Mood★★★★★★★★★★3.04
Coolness★★★★★★★★★★51%
A special vehicle, was choosed to destroy a evil cristal into center of Earth.

But this mission will offer many dangers for it.

Comments15

paps1 May 2014, 14:32
liked the game. When I reached the cristal I was like "ok next level", but unfortunately there is not.
JokerDen
JokerDen8 May 2014, 10:04
I like the completeness of this game. May be it is not very hard, but pleasant to play.
matthias_zarzecki8 May 2014, 10:16
Nice work! This feels great.
PapyGaragos
PapyGaragos8 May 2014, 10:48
Nice level design, you were able to present a nice set of challenges with only a few ennemies and mechanics.
Good job
kristof8 May 2014, 11:24
Very good game. The tank movements feel responsive, the graphics look good and the music is fitting. I didn't make it to the end as the second jump pad threw me back and my tank exploded. Don't know what happened there. But it was fun. Good work.
littleball
littleball8 May 2014, 12:18
Great game. It had a good length to it.
Clément Duquesne
Clément Duquesne8 May 2014, 12:27
I won ! Very fun to handle, good level design, i like it :D
friken
friken8 May 2014, 13:36
looked good but I couldn't shoot for some reason. mouse moved the turret fine and arrowkeys moved but mouse buttons did nothing
LemmingSurvivor8 May 2014, 15:35
Was a bit strange when in a slope the cannon's angle would not change.

Physics have a few quirks, but it doesn't really deter from the overall experience. Overall it didn't feel very challenging, but it was fun. SFX worked well.
dcolgan8 May 2014, 15:40
Nicely done! I especially liked the explosion graphic when you die.
mark.goetz
mark.goetz12 May 2014, 02:38
Nice job getting a lot of mileage out of your mechanics through clever level design! My rover exploded at the section where there are three platforms alternating going up and down - I'm not sure if that was a bug, or a legit death that just wasn't communicated as well as I'd like. I also felt like a bit more consistency visually would've improved the game - the illustrated rover and enemies kind of clashed with the realistic background and explosions. But the level design makes it feel very complete and well thought out.
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