
Mole Empire
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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In Mole Empire you are playing a mole, who can fight other creatures (most of the time other moles ^^) and can become stronger by finding power ups and loot.
There is also an ingame editor!
And you can add new items and enemies via ".ini"-files.
I worked alone on this game, my sleeping time was around 6h or so :D.
The only borrowed things in the game is the Font (alagard.ttf) and a little LUA library to convert tables into strings (TSerial.lua).
Technical features: I implemented a tile-shader engine, which can show up to 4096x4096 tiles in realtime (zoom don't effect performance). I also combined this shader with an 2d light raytracer to cast pixel shadows.
I don't have a compiled Version for Mac/Linux yet, but you can run the ".love"-files in these systems with the love2d interpreter: https://love2d.org/
Have fun!
There is also an ingame editor!
And you can add new items and enemies via ".ini"-files.
I worked alone on this game, my sleeping time was around 6h or so :D.
The only borrowed things in the game is the Font (alagard.ttf) and a little LUA library to convert tables into strings (TSerial.lua).
Technical features: I implemented a tile-shader engine, which can show up to 4096x4096 tiles in realtime (zoom don't effect performance). I also combined this shader with an 2d light raytracer to cast pixel shadows.
I don't have a compiled Version for Mac/Linux yet, but you can run the ".love"-files in these systems with the love2d interpreter: https://love2d.org/
Have fun!