Clementine is a lovely, strange-looking little monster. People are always afraid of what's different, and even though Clementine has a nice heart, they will fear her. She just doesn't want to hurt anybody, can you help her go through these dangerous social events?
ActionRemix, we couldn't find in time a good way to show the humans' line of sight, but you should wait for them to be facing the opposite direction, then climb to a safe spot.
Your comment reinforce the need for a more informative UI, thanks! :)
With some more animation, a visible indication of the people's line of sight, and a less eardrum-drilling sound effect for when you're seen, I'd call this gold.
The core idea behind this game is solid. Definitely short, but still really fun. The only real complaint I have is that Clementine's scariness is definitely an informed attribute and I never felt that there was any reason for small children to fear her.
I think the game mechanic of staying outside of the children's sight is very interesting! However, I noticed a glitch where it is possible to fall through the floor in some areas. Despite this, I still really enjoyed the game and I would've loved to see more levels!
Great music! You don't feel the loop so that's good.
When faced with the third children, he seemed to kill you when he see's you despite running in the other direction. Hope that help shred light on a bug, good job!
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Your comment reinforce the need for a more informative UI, thanks! :)
We'll keep on developing, after the votes are finished we'll release a more complete version!
I'll work a little more on the humans' screaming, it's kinda hard to emulate it on the Bfxr.
Interesting idea.
But I didn't get it at first...
When faced with the third children, he seemed to kill you when he see's you despite running in the other direction. Hope that help shred light on a bug, good job!