Nevermind

Overall★★★★★★★★★★2.43
Fun★★★★★★★★★★2.88
Innovation★★★★★★★★★★2.14
Theme★★★★★★★★★★2.71
Graphics★★★★★★★★★★2.10
Audio★★★★★★★★★★3.00
Humor★★★★★★★★★★2.95
Mood★★★★★★★★★★2.39
Coolness★★★★★★★★★★40%
[English]

Team Member : Yves + Malvina + Damien + JB + Paul

First participation, without any preparation, not even the framework (O_o).

Never do that again !

Most of the code has been done by Yves in the early stage. His holidays starts sunday, so i can't stay all the week-end.

Malvina helped friday evening to understand the framework.

Damien has done mostly refactoring and JB add some features.

Music by Paul.

How to play ?

The goal is to catch baby mario with the fishing rod.

Every catched baby worth 1 point.

Spawning at random, white baby worth 6 points.

Every NOT catched baby remove 1 point.

The game is over at 0 point.

When you hit play, you choose the class, wich was design to change the fishing rog's skin (not implemented)

Warning ! It start really fast !

[French]

Membre de l'equipe : Yves + Malvina + Damien + JB + Paul

Premiere participation, sans preparation, meme pas le framework.

Je jamais faire ca !

La majorite du code est fait par Yves au debut du week-end (merci a lui)

Il n'a pas pu rester car il partait en vacances le dimanche matin.

Malvina a aide, le vendredi soir, a  la decouverte du framework.

Damein a fait du refactoring, et JB a rajoute quelques features.

La musique est faites par Paul.

Comment jouer ?

Le but (relatif) du jeu est d'attraper les bebe avec la canne a peche.

Chaque bebe attrape donne un point.

Alleatoirement on a des bebe blanc qui rapporte 6 points.

Chaque bebe qui arrive a passer enleve un point.

Quand on a zero point, on a perdu.

Au debut on choisit la classe de personnage, qui devait changer le skin de la canne a peche (non implementer)

Attention ca va vite au debut !

Comments15

elpaulo28 Apr 2014, 16:17
Best game of the world ! ;-)
Geckoo1337
Geckoo133729 Apr 2014, 14:56
Best game of the world ? I don't know :)
Le principe est un peu simple, mais rien que pour la pochette d'album - je dis oui ++
Geckoo1337
Geckoo133729 Apr 2014, 14:58
Smell like a teen spirit in 8bit ?
Are you a profanator ?
snooze82
snooze8229 Apr 2014, 20:08
best music ;) ( are there only 4 levels? )
MokuJinauthor30 Apr 2014, 12:35
There is only 4 level ... I haven't realize that :'(

Sorry this is the first participation, a lot of mistake where made.
Maniulo30 Apr 2014, 13:14
Funny idea, good luck with your next game!
SevenKingdomsSurvivors1 May 2014, 06:31
Runs great on my Android tablet. Lots of fun and it smelled like something or other.
Moosefly1 May 2014, 12:35
Not the most riveting gameplay out there, but good job on finishing something for your first Ludum Dare!

Anssi@MooseflyGames
gre
gre11 May 2014, 15:57
Ahaha awesome!
littleball
littleball11 May 2014, 16:36
Well done for not using a framework. I did that for my first few LD's. You learn a lot more that way.
MokuJinauthor11 May 2014, 16:51
@littleball : we use a framework, but we choose it a few hours before the theme was released.
Masadow11 May 2014, 17:14
Turning it into a rythm game would be awesome !
deepnight
deepnight18 May 2014, 07:55
It could be even better if it was synced with the rythm :)
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