
Nevermind
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
[English]
Team Member : Yves + Malvina + Damien + JB + Paul
First participation, without any preparation, not even the framework (O_o).
Never do that again !
Most of the code has been done by Yves in the early stage. His holidays starts sunday, so i can't stay all the week-end.
Malvina helped friday evening to understand the framework.
Damien has done mostly refactoring and JB add some features.
Music by Paul.
How to play ?
The goal is to catch baby mario with the fishing rod.
Every catched baby worth 1 point.
Spawning at random, white baby worth 6 points.
Every NOT catched baby remove 1 point.
The game is over at 0 point.
When you hit play, you choose the class, wich was design to change the fishing rog's skin (not implemented)
Warning ! It start really fast !
[French]
Membre de l'equipe : Yves + Malvina + Damien + JB + Paul
Premiere participation, sans preparation, meme pas le framework.
Je jamais faire ca !
La majorite du code est fait par Yves au debut du week-end (merci a lui)
Il n'a pas pu rester car il partait en vacances le dimanche matin.
Malvina a aide, le vendredi soir, a la decouverte du framework.
Damein a fait du refactoring, et JB a rajoute quelques features.
La musique est faites par Paul.
Comment jouer ?
Le but (relatif) du jeu est d'attraper les bebe avec la canne a peche.
Chaque bebe attrape donne un point.
Alleatoirement on a des bebe blanc qui rapporte 6 points.
Chaque bebe qui arrive a passer enleve un point.
Quand on a zero point, on a perdu.
Au debut on choisit la classe de personnage, qui devait changer le skin de la canne a peche (non implementer)
Attention ca va vite au debut !
Team Member : Yves + Malvina + Damien + JB + Paul
First participation, without any preparation, not even the framework (O_o).
Never do that again !
Most of the code has been done by Yves in the early stage. His holidays starts sunday, so i can't stay all the week-end.
Malvina helped friday evening to understand the framework.
Damien has done mostly refactoring and JB add some features.
Music by Paul.
How to play ?
The goal is to catch baby mario with the fishing rod.
Every catched baby worth 1 point.
Spawning at random, white baby worth 6 points.
Every NOT catched baby remove 1 point.
The game is over at 0 point.
When you hit play, you choose the class, wich was design to change the fishing rog's skin (not implemented)
Warning ! It start really fast !
[French]
Membre de l'equipe : Yves + Malvina + Damien + JB + Paul
Premiere participation, sans preparation, meme pas le framework.
Je jamais faire ca !
La majorite du code est fait par Yves au debut du week-end (merci a lui)
Il n'a pas pu rester car il partait en vacances le dimanche matin.
Malvina a aide, le vendredi soir, a la decouverte du framework.
Damein a fait du refactoring, et JB a rajoute quelques features.
La musique est faites par Paul.
Comment jouer ?
Le but (relatif) du jeu est d'attraper les bebe avec la canne a peche.
Chaque bebe attrape donne un point.
Alleatoirement on a des bebe blanc qui rapporte 6 points.
Chaque bebe qui arrive a passer enleve un point.
Quand on a zero point, on a perdu.
Au debut on choisit la classe de personnage, qui devait changer le skin de la canne a peche (non implementer)
Attention ca va vite au debut !