Thank you guys! We had to cut significant part of the game in order to deliver it polished and smooth. Hope we'll return that part in post-compo version. :)
Okay, second play with rating. It was though but I gave most of my points to innovation, graphics and mood. Theme and audio are second. The little details in this game like shadows of the floor and day&night cycles are impressive. I'm kind of curious what you guys will add in the post version. Good job :)
Doesn't work on win7/chrome. After clicking the play button some blue card flashes in the background, but the game stays on the menu screen and doesn't launch.
Nice game ! I love the concept and how it fits to the theme. The sound is good. The graphics needs to be perhaps less cheap (especially the light) as when it is really sunny, we can't read or see very well the ground. Good job.
This is Rik from the CORE Games team, posting on Mith's account.
This looks seriously good and I'm in love with the style and atmosphere, but unfortunately I didn't really feel like I was progressing at all. I'm sure that was just me being not super great at it (and being a little sleepy) though, so seriously. Probably one of the best entries I've been able to play so far.
The game has great graphics and sound. I enjoyed playing the game but I got the same feelings as @MithosKuu. I found several items but didn't feel I was progressing at all.
Extremely moody and very pretty game. Nice animations on the character. Beeping sound was a bit annoying. Also, it would have been good to have an additional visual feedback for it. Having no Battery left means your practically dead, no? Or is there anything you could do once Battery reaches 0?
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Good job.
This looks seriously good and I'm in love with the style and atmosphere, but unfortunately I didn't really feel like I was progressing at all. I'm sure that was just me being not super great at it (and being a little sleepy) though, so seriously. Probably one of the best entries I've been able to play so far.
Beeping sound was a bit annoying. Also, it would have been good to have an additional visual feedback for it.
Having no Battery left means your practically dead, no? Or is there anything you could do once Battery reaches 0?