Operation Blind October

Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★3.03
Innovation★★★★★★★★★★3.83
Theme★★★★★★★★★★3.74
Graphics★★★★★★★★★★3.57
Audio★★★★★★★★★★3.21
Humor★★★★★★★★★★1.86
Mood★★★★★★★★★★3.10
Coolness★★★★★★★★★★53%
I really liked this theme but had a hard time thinking of an idea that would incorporate it into gameplay well. I finally settled on an undersea battle, where being literally "beneath the surface" poses some interesting limitations.

Unfortunately I hit some snags with the flash port so that might be a teensy bit buggy, especially for people on older machines.

Regretfully I only got to work on this for the last two days so quite a few things ended up being dropped (for instance a decent splash page..) but I still had a great time and am happy with what I came up with :)

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WARNING - NOT EPILEPSY FRIENDLY!

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Controls - WASD to move, Left Mouse Button to shoot

Spacebar to use your SONAR

You get hurt by wrecking into enemies, going out of the screen or being hit by enemy torpedoes.

Dolphins can be helpful. Big sharks are dicks to dolphins.

The longer you stay alive the more dangerous it gets.

Look out for Giant Squid!

screenshot

Comments18

cirolve29 Apr 2014, 02:43
I liked the difficulty added by the sonar mechanic, and the ramping difficulty, very fun!
Lyje
Lyje29 Apr 2014, 17:51
Cool idea! The difficulty can get frustrating though!
Zerkruemler29 Apr 2014, 17:56
Cool idea and solid implementation.
The sound effects are also very fitting. It has the right feelig of an arcade game. Unfortunately the sub moves quite fast and the difficulty is quite high.
Well done!
ninjabit
ninjabit29 Apr 2014, 18:31
I love the sound effects and art style, but the sonar game play was difficult for me. Favorite part was the game over explosion, which I heard alot :D
Maek29 Apr 2014, 18:31
I like this black/white graphic. But the game is too hard.
XrXr29 Apr 2014, 18:33
Very creative! The game is challenging and fun!
Moosefly29 Apr 2014, 18:45
Interesting concept, but either the implementation needs some work or I just don't get it. It felt somewhat bland and then the difficulty setting suddenly turned to 11 :P. Loved the style and mood though, good job.

Anssi@MooseflyGames
tchem
tchem30 Apr 2014, 01:55
Great idea,,, fantastic intepretation of theme,,, simple but awesome,,, i loved it,,,,
urisensei
urisensei30 Apr 2014, 09:30
A very cool idea, and well made besides. It gets pretty hard pretty fast though.
blockbot
blockbot30 Apr 2014, 18:47
This is a great concept, very interesting mechanics.
baykush_figtree3 May 2014, 01:39
Cool! But the light time should last more than that, it's really hard to dodge something you can't see at all
Calvin Pacheco
Calvin Pacheco5 May 2014, 00:13
The sonar audio is perfect, these graphics too. You need some practice to score in this game
Rick Hoppmann
Rick Hoppmann6 May 2014, 21:57
Cool idea, but the bad controls make this frustrating.
You move too fast and glide a long way after the button is released.
I also don't see any reason, NOT to press the Sonar button. Hammering rapidly on it works fine.

The graphics are ok. Enemies are a bit hard to distinguish from your own boat, which can be confusing.
The audio is good too.

The end requires a seizure warning for epileptics either in the description or as preloader.
Also, on the presentation of the game itself: if the SWF would be centered and the page having a dark background, it would look ways better.

All in all a cool idea, but the controls make it frustrating to play.
Artless7 May 2014, 05:10
It is a constant battle against momentum and gravity that makes it hard to control your character from crashing into objects. Layer on top of that the face that you cannot always see where you are and you are in for a quick death.

Audio matches perfectly and graphics look good when I can see them.
jujule7 May 2014, 10:25
Good concept, nice art. I think setting inertia a little bit softer would make the game easier.
meszka9 May 2014, 18:27
The concept and aesthetics are great! Controlling the ship is a little difficult. It would be nice if it was easier to stand still.
Rustam17 May 2017, 04:50
Best works with cocos2d because it's built on top of it. http://newdownloadthingsfast.com The adult or teacher can adjust the level of difficulties such as the quiz duration/passing score to cater to the varying needs of the learner.

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