[i]The story of one mans love for his country that crossed borders.[/i]
The cold war... has warmed up. As the only anti-air submarine in your section, it is your job to make sure no bombs can get through to your homeland, and do everything you can to make sure that as many as possible reach the other side.
The fate of the world is decided deep below the surface. Can you feel the pressure?
Marek B�czy�ski - Game Design and programming Anders Larsson - Graphics Kurak - Graphics Karl Flodin - Music... and some graphics (but don't look at it)
Love the humor on this one. Would've liked more track of what I'm doing, something like a missile/planes destroyed counter. Was really surprised when the planes started dropping torpedoes!
Thanks everyone! Really glad that you are liking it (especially the music, since that's what I made!) I'm gonna get around to looking at all of your games in a little bit, just need to finish some stuff up
Oh for those who asked the getting to the score screen is just surviving a certain amount of time (I think?) and your score is how many ships and stuff you've destroyed
Also I was kind of curious if I could get a happier ending if I destroyed everything. But I was unable to find a viable cheese tactic to make this happen.
@Mase if you dive, the planes have a harder time spotting you and fire less bombs/torpedoes. After that it's just spamming space i guess :) Though to be completely honest, I still believe there's a bug in the scoring system and didn't ever manage to test it out fully before the deadline came D:
I spammed missiles like crazy while evading to stay alive. The gameplay makes me feel like something is missing but I don't know what it is. I liked the clouds and color palette.
I REALLY liked how I had to calculate the speed of my missiles so I could hit the other missiles, it gave it an extra layer of depth to a simplistic mechanic. The visuals are really great too, the only thing I disliked was the rocket trail, it looked out of place with its more "realistic" look.
Is there some hunt for red october, Sean Connery going on here? Took me a second to realize the planes and missiles going left to right are bad and right to left are good, but it's obvious once you realize it. The graphics are simple but the night sky looks really interesting. Solid work.
Comments30
The gameplay makes me feel like something is missing but I don't know what it is.
I liked the clouds and color palette.
Check my game too, features also our great Motherland!