Rabbit Hole
Description:
You're Ceci, a cute girl in a rabbit outfit, who has to save her friends from a burning on the Rabbit Hole; a huge cave filled with all sorts of things.
Avoid the fire, collect stars on the way, fight the strange walking-fire-people and make sure to leave no friend behind!
Controls:
Arrow keys, WASD, Shift
Info:
Game made entirely on JavaScript
With the awesome "melonJS" game engine
and the Tiled level editor.
You're Ceci, a cute girl in a rabbit outfit, who has to save her friends from a burning on the Rabbit Hole; a huge cave filled with all sorts of things.
Avoid the fire, collect stars on the way, fight the strange walking-fire-people and make sure to leave no friend behind!
Controls:
Arrow keys, WASD, Shift
Info:
Game made entirely on JavaScript
With the awesome "melonJS" game engine
and the Tiled level editor.




Comments19
I did like the audio though!
All the objects in our game need to have a purpose.
hmm... I hope you understand my point of view. =)
Few thoughts that would make your game better:
- UX wise, I think there should be a more obvious way that says that you can click on the corners to make the player run
- In the first level, I had trouble figuring out the purpose, and I think this occurs in other levels
- The animation for jumping looks a bit odd and physically weird
If anything, I think it's nice for a first plat former game (I believe mines wasn't even as close as yours when I was still figuring things out)
Also, thanks for checking out Descent! The infinite vertical jumper game you played over here: http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=35234
hug you all :)
Your feedback means a lot to me, specially at
the beginning of my indie gamedev hobby carreer.