Oh well, DNF This time around
I lost half my day on Saturday and again on Sunday which was the real kicker here. Those extra 6-10 hours would make the world of difference from demo to an actual game.
Sadly, I’m at work tomorrw so the 72 Hour version isn’t too accessible to me but, I’m not too downhearted about not finishing.
I finally learnt how to do 3d skeletal animation and got a bit more savvy on that side, which is nice, got my rigging and animation down in Milkshape 3D and made some sorta Anime character for the first time, which is pretty cool.

Played more with the shaders in Unity3d and feel like I got a nice art style going on for the time spent. Some sorta music has been thrown together and enemies can spawn, they just don’t kill you and you can’t kill them.
The scene still needs more work on it but I figured I’d post it here for pepole to have a look at anyways :)
Controls are: W,A and D to move.
Source: ludumdare.com archive