Safe House

by ftstar
Overall★★★★★★★★★★2.12
Fun★★★★★★★★★★2.00
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★3.04
Graphics★★★★★★★★★★1.87
Mood★★★★★★★★★★2.06
Coolness★★★★★★★★★★45%
Safe House is my game for the theme "Beneath the surface" made in 48 hours in this competition.

This game is a 2D adventure/survival game with top camera!
You need to survie without oxigen. So you need to work very hard. The clock on the bottom left show you how many time you have.

The controll is simple:
Menu 1,2,3,4,5,6
Move arrows
More help in the game under 6th menu(Press 6 Button).

I made this game with Unity Engine. I hope you enjoy it and leave youe opinion in comment section below.

screenshot

Comments10

gikdew
gikdew28 Apr 2014, 09:51
Interesting game, really fun!
bzizizi28 Apr 2014, 10:09
It takes a really long time to mine for a building.
DarkMeatGames29 Apr 2014, 21:37
This is a nice start to topdown minecraft-like. Seemed a bit buggy when choosing tools, and I would have liked more instruction on what I should be doing. Nice work!
mrexcessive30 Apr 2014, 14:49
Hi. I tried to play web version on Chrome/W7. All was okay until I pressed 2 for menu 2, to see what that was about. Sub-menu was displayed but also message "not enough material" at bottom of menu, the menu controls seem to have frozen like this. I can still move around with arrows, but not do anything.
ninjascript30 Apr 2014, 14:50
Is there any way to close the help menu?
Thorig
Thorig30 Apr 2014, 14:51
The tool menu was bugged, so I could not do anything.
cr2crstudios30 Apr 2014, 14:57
I agree with DarkMeat, but I really do think you've got something cool here going!
bebopbraunbaer30 Apr 2014, 15:04
game play not very intuitive : D but keep up the good work! did not manage to win )- :
ftstarauthor30 Apr 2014, 15:53
Thorig and DarkMeat
There isn't a bug. You can close the tools menu with 0.
mrexcessive
Press the 0 to close it.
ninjascript
Yes there is. Press the ESC button ,but i wrote down.
Maybe I'm not too unequivocal when I do this.
joe40001
joe400017 May 2014, 20:38
Nice idea but every building should cost 1/5th of what it does (aside from population cost). As is it feels like it would take 15+ minutes to get the lab. And the gameplay isn't fun enough to justify that kind of time investment. Still very innovative game.

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