Shells

by indiest
Overall★★★★★★★★★★3.48
Fun★★★★★★★★★★3.03
Innovation★★★★★★★★★★3.17
Theme★★★★★★★★★★3.14
Graphics★★★★★★★★★★2.83
Audio★★★★★★★★★★3.31
Humor★★★★★★★★★★1.94
Mood★★★★★★★★★★3.88
Coolness★★★★★★★★★★52%
Shells is a short physics game trying to tell some philosophy in 5 minutes.

Controls:
WASD/Arrow keys to move;
Num1/2 to switch shell.

KNOWN ISSUES:
In the web version the pause menu doesn't work properly. So DO NOT press ESC unless you want to freeze your game forever.

Comments14

Linus Lindberg28 Apr 2014, 21:49
How do I get past the part with spikes on the floor and the ceiling?
friken
friken28 Apr 2014, 22:38
Nice wor!, Interesting exploration of the theme. The music was well done. The switching mechanic is fun as well.
friken
friken28 Apr 2014, 22:39
Nice work!, Interesting exploration of the theme. The music was well done. The switching mechanic is fun as well.
petey12356729 Apr 2014, 04:49
Totally rad; my favorite so far!
olkeencole29 Apr 2014, 04:50
Good job! Really like the concept.
Switchbreak
Switchbreak1 May 2014, 02:22
Couldn't get past the part with spikes on the floor and the ceiling, jump height didn't seem to be variable.

Nice design on the colors and font though!
SevenKingdomsSurvivors1 May 2014, 02:23
This was a very interesting entry. I liked what you where trying to do. The only really hard part for me was the resistance part. Overall short, but interesting.
Empyrealhell1 May 2014, 02:24
Awesome game. I liked the switching mechanic, and you explored it in interesting ways. The music was awesome, and I love the interpretation of the theme.
LandoSystems
LandoSystems1 May 2014, 02:25
Nice work, the music helped set the mood and it had some challenging parts.
VictoryGarden1 May 2014, 02:29
This had a nice feeling, and I enjoyed the simple puzzles... needing to switch mid-way, and the like.

Did you mean to have it end at the "fall into hopelessness" part? To the best of my knowledge you can't get any farther than that (since what I expected, that I'd be able to swap between hard and soft shells and figure out how to float between the spikes, did not work)... but it looked like there was more levels.

Still, I appreciated the message before it became so nihilistic, and the movement and ambiance were good. Also, it was a nice interpretation of the theme... each shell is in a way "beneath" the other, rather than having the usual representation with a single surface. A solid entry.
ocmu
ocmu1 May 2014, 02:31
Fantastic game. absolutely great for such a short experience. To nitpic, i wish you could adjust the height of jumps for some of the spike areas -- so if you held jump longer you could jump a little higher, or depressed it quicker for a short jump. I love the changing shapes though. Brilliant effort!
ElStevo1 May 2014, 02:42
When I saw the square shell, I immediately thought to the impossible game...
Dreii
Dreii8 May 2014, 04:21
Super cool entry! loved the sounds and the switch mechanic was neat.
SimianLogic
SimianLogic17 May 2014, 17:49
Enjoyed the platforming and level design, couldn't stand the pretentious preachy "philosophy." Should probably teach the quick-swap between the two since it's such an integral mechanic.

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