thanks for the feedback! yeah i didn't have time for music, which is a shame as I've been learning Famitracker and thought this'd be a good time to work with that. I'm a big fan of hard games, but im sure you can beat it! the boss awaits you in his lair..
I really liked this entry. With a bit of music this would be absolutely perfet. Fantastic use of minimalistic graphics, a polished package and a nail biting difficulty level - I love it!
Nice solid game. It would be great to see more unique features, but that's just my taste. Other than that, please consider balancing the difficulty... :(
Thanks guys. I would have much more of a learning curve if this was to be a finished game, but running out of time i just decided to make the difficulty reflect what i like in games.
This game is awesome! It's so unforgiving, but so addictive. I actually stopped playing because I found a bug (which happens randomly I guess), where the variable canmove seems to be undefined (here I include the bug report http://puu.sh/8sRHy.txt).
Anyway, I'm going to continue playing a little more mwahahaha! Hope I beat it!
Good tile art, and the shooting was rewarding, especially when mashing "a" on my controller. Can't for the life of me figure out how to get past that first wall-o-turrets though.
Thanks man. one thing i forgot to explain is that the game has a double jump if thats still not working for you, try falling off the platform for a split second first - you can still jump twice!
This was hard. Like megaman hard. It also had super tight controls, and challenging level design. I found the audio to be a little grating, but the destructible terrain was a cool addition, and every time I died, I wanted to try again so I could shoot first next time. Good job! I'd also recommend compiling as a standalone executable. Saving that step gets a lot more people to give it a shot.
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It would be great to see more unique features, but that's just my taste.
Other than that, please consider balancing the difficulty... :(
Anyway, I'm going to continue playing a little more mwahahaha! Hope I beat it!
LandoSystems - look at what the wall of turrets is sitting on... :)
Bevilacqua - Thanks!