SkyManta
Left-click to pew pew, hold right-click to throw a plasma bomb. Swimming through air speeds you up, swimming through water slows you down. The trick to winning is beneath the surface. Have fun!!
Engine: Unity3D
Language: C#
Platforms: Browser, Windows, Oculus Rift
3D/Animation: Blender
Graphic Assets: Photoshop CC
Audio Editor: Audacity
Version Control: Github
Code & SFX: @zite00
Music: @condard
Everything else: @snickersnax
Thanks to: Dr. Bobby English, the Beastie Boys for creating "No Sleep Till Brooklyn", and Ludum Dare for forcing Snickersnacks to finally learn how to rig and animate 3D models.
Engine: Unity3D
Language: C#
Platforms: Browser, Windows, Oculus Rift
3D/Animation: Blender
Graphic Assets: Photoshop CC
Audio Editor: Audacity
Version Control: Github
Code & SFX: @zite00
Music: @condard
Everything else: @snickersnax
Thanks to: Dr. Bobby English, the Beastie Boys for creating "No Sleep Till Brooklyn", and Ludum Dare for forcing Snickersnacks to finally learn how to rig and animate 3D models.




Comments19
I lol'd hard the first time the octopus deathbeamed me.
The lack of a crosshair and having your shots aimed at your score meter took some getting used to and made it harder to learn though
I really wanted to check this out, but that was not worth repeating to see what the heck happened. I really like mantas, so I hope this was a good game for those who could play it.