I really like the concept of this, but it needs some sort of goal. Maybe a $/sec quota that rises over time. Then add in something to hinder your progress and this would be a pretty solid game!
Nice simple strategy, almost puzzle game. Would like to see a ranking system in the game though as the first time I played it I fell asleep and still won (it was last night after the end of the competition), but I didn't know if I actually did well.
What I didn't understand is how to optimize the pipes. It seems pretty random for me how much a new field increases the $/second. Sometimes it even decreases. The instructions should make this clearer to make the game more fun.
It took me a few minutes to figure out what i was supposed to be doing, i was just digging out blocks with no real plan. Other than that, interesting concept. Could be a neat little time killer idle game with some power ups and a harder to achieve goal.
I, uh.. i kinda covered the entire surface of my planet with a slowly thickening layer of pipes (..since, you know, price increases with *depth*..). I don't think that's how you're supposed to do things? ;)
But yeah, it felt a bit odd that pipe construction is completely unrestricted like that. I guess it'd be better to be more selective in what to mine despite increased costs, but "my" way seemed effective enough really
Anyway, tried it again playing a bit more "properly" this time, and that felt a bit less pointless =)
Accidentally submitted a bit too early. But yeah, as i was trying to say, just needs a bit more incentive to do things "properly", i think. Something to keep people from sabotaging their own enjoyment =)
Also, it locked up Firefox (linux). Works great in Chromium though.
It's an interesting prototype. I like the aesthetic. The "dollars per second" mechanic seems pointless because there is no penalty that for waiting, at least that I can see, meaning there's no challenge.
Very well-implemented! Much different from all the other entries so far.
- Please add a loading screen to your engine. It took a while to load, meanwhile showing a black screen - The complete lack of audio is somewhat strange - Other than that, nothing to complain! Good job!
I can see some interesting strategy emerging here, but I like others I didn't understand my goal was to make $150k in the shortest possible time, until I read the comments. It does feel like an 'idle game' at the moment - which is fine (I love me some candybox2 :) ). Otherwise there needs to be something to do while you are waiting for the cash to roll in .. maybe swat something attacking your towers on the surface ? I can see some competition between players developing if you hooked it into the highscore system on one of the portal sites.
Comments27
What I didn't understand is how to optimize the pipes. It seems pretty random for me how much a new field increases the $/second. Sometimes it even decreases.
The instructions should make this clearer to make the game more fun.
But yeah, it felt a bit odd that pipe construction is completely unrestricted like that. I guess it'd be better to be more selective in what to mine despite increased costs, but "my" way seemed effective enough really
Anyway, tried it again playing a bit more "properly" this time, and that felt a bit less pointless =)
Also, it locked up Firefox (linux). Works great in Chromium though.
Apparently my Firefox locks up on all kinds of pages now and not just your game, so never mind that =]
Much different from all the other entries so far.
- Please add a loading screen to your engine. It took a while to load, meanwhile showing a black screen
- The complete lack of audio is somewhat strange
- Other than that, nothing to complain! Good job!