Spacehack

Spacehack

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.39
fun: 3.35
graphics: 3.05
humor: 2.50
innovation: 3.27
mood: 3.05
overall: 3.46
theme: 3.36
SPACEHACK - by Gallefray

Made in 72 hours for the Ludum Dare

All bug reports to [email protected]

Genre: Roguelike

Goals: Kill the enemies, collect loot, get as far down into the caverns as

possible.

Story:

There was a story but... :S

Controls:

h,j,k,l to move (left, down, up, right)

e to eat.

w to wield.

d to drop.

p to pickup.

g to use your mining laser on walls/monsters.

Symbols:

> - Stairs

- Wall


. - Floor

~ - Powerup - *grab*!

$ - Money - grab!

% - Corpse - grab & eat!

& - Corpse - grab & eat!

- - Corpse - grab & eat!

: - Corpse - grab & eat!

Enemies/Monsters:

S - A Snail

G - A Grue

T - A Troll

A - An Alien

Notes:

This would have been a compo entry, I went over the time limit.

Some small bugs here and there, nothing game breaking though.

Had I had more time I would have made the game more balanced

(harder! >:3 >:D)

Tools:

I used Love2D with lua to make the game.

I used lurker.lua by rxi, you can find the github repo of that here:

https://github.com/rxi/lurker

- Galle
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