spelunker

Overall★★★★★★★★★★2.37
Fun★★★★★★★★★★2.46
Innovation★★★★★★★★★★2.07
Theme★★★★★★★★★★2.78
Graphics★★★★★★★★★★2.36
Audio★★★★★★★★★★2.40
Humor★★★★★★★★★★2.25
Mood★★★★★★★★★★2.25
Coolness★★★★★★★★★★54%
Hello! For my second ludum dare i would like you present a platform game!
I make it in C/C++ with SDL Library and FMOD. For pictures i use gimp and sfx/audacity for sounds.

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IMPORTANT:
detection of virus on the sound managements dll of the first version. I made one without sound. And virus detection is ok.
Today I do not have time but, in the week I would little make be a version with the sound to manage otherwise.

I don't understand why it do that: when i do my first LD i use the same dll and it was no problem...

I keep the first version available if you want to try with sound.
////////////////////////////////////////////
Your character is a spelunker lost in a cave under the surface of the earth. What he will finds? Maybe treasure... certainly death.
Help him!

Gameplay:
Use arrows keys to move and jump.
"l" and "k" to increase or decrease sounds volume.
If you have weapon, use "d" to use it
When you finish a level or kill enemies you win coins. When you will have enough monney, buy items to upgrade your character! You can bye three weapons, a jetpack and special boots to walk on the ground's traps.
If you die: press "r" to retry!

Good luck all and have fun!

PS: I'm french sorry if i do mistake.

screenshot

Comments19

lamphj
lamphj28 Apr 2014, 04:47
Just a heads up that when I try and download the zip on windows 7 I get a virus warning, and the entire package gets quarantined.
DrMelon28 Apr 2014, 05:25
I got a virus warning too; scan and reupload it :D
titobossauthor28 Apr 2014, 06:18
outch sorry when i look the download file this virusonline it find a lot of problem... I try to correct its.
titobossauthor28 Apr 2014, 06:56
I find problem in FMOD dll but without it my game have no sound, so i made and upload a version without sound. Maybe i will make a version with an other sound management but today I have no time.
I don't understand why it do that, when i do my fist LD FMOD don't make problem
gikdew
gikdew28 Apr 2014, 07:32
Cool concept!
manabreak
manabreak28 Apr 2014, 07:33
Couldn't judge the audio because of the virus warning thing, I had to play the no-sound version. Anyway, it's a nice start, although the platformer physics are pretty "linear", so to say. Keep up the good work, though! :)
Sanguine28 Apr 2014, 07:38
The game worked fine for me. The game was pretty hard, because it's pretty hard to control the character. Variable jumping height would have been nice. I did really feel like I was discovery something though, so that was good :)
bzizizi28 Apr 2014, 07:39
The game runs very slowly for some reason. I tried the version without sound.
spotco
spotco28 Apr 2014, 07:40
Physics felt a little wonky, and everything in the 3rd level felt pretty unfair.

Also, the "trident" trap that pops out of the ground looks like a middle finger. Don't know if that was intentional, lol.
muramasa
muramasa28 Apr 2014, 07:49
Well, here it is, a Spelunky game. Graphics have some unconsistencies (some have a lot of detail, some others have so little). Sound is... IDK, I miss a chiptune or something.

I had some fun with it, so I think it's fine. But dear lord, so much hazards at the ground. Gimme a break! Let me run a little more. Ahahah!
thx4nothing28 Apr 2014, 16:46
It is a bit laggy but I liked it.
somethingsimilar
somethingsimilar28 Apr 2014, 16:46
Very difficult game - think you could have benefited from making the various traps more obvious, as I had barely any time to move anywhere!
archaeometrician
archaeometrician30 Apr 2014, 01:34
Nice game ! The graphics are nice I like the character's style
schnüt30 Apr 2014, 10:17
The level with the snakes is quite frustrating. Gave up after a while.
But I can say that you certainly nailed the feeling of adventuring in a dangerous cave full of dangers. ;-)
xdegtyarev
xdegtyarev2 May 2014, 18:44
Hehe, love the visuals!
Delca2 May 2014, 21:02
That was hard! I gave up on the 3rd level because I could not get past those spikes...
I think the problem is that the character was too big when compared to the tiles. Most of the time, I had trouble guessing if the hitbox was hitting the ceiling or not. That being said, I did not dislike the graphics :-) .
mneubrand3 May 2014, 18:35
Nice little game. And I thought the original Spelunky was hard. Wow. Really difficult (and I actualled finished Spelunky).

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