Here is my submission for the Ludum Dare 29. I didn't have time to implement all I want in this game but at least, it should be playable and it was fun to work on a genre I'm not used to.
This is a puzzle game. You need to build a neural network to transform an electric signal. All the game can be controlled with the mouse (there are some shortcuts explained in game).
I really liked the idea. The last level was quite challenging and I had to try a few times before succeeding. The graphics are nice - there is a little glitch though with axon "crossover-linking" and thus omitting the "dendrite-changing" hotspot sometimes. Overall a nice one. Need more levels! :)
I like the game a lot. It took me a long time to understand what I can actually do. The very essential information that I only found accidantely is that I have to press space to start the sequence. Once I found that out I was actually able to play. The learning curve is extremely steep though. I like hard puzzles so that was ok for me. I like the presentation a lot. Whish it had some atmospheric sounds or music. Good job!
Hey sorry, I also got a black screen after I press 'New Game' or try to go from 'Level Select.' I'm on Windows 7 if that helps any, and there's no error message or anything :S!
Interesting! It reminded me of Kohctpyktop; that's a good thing. ;) You could do the same sort of puzzles in that game, I think. I liked the graphics and how "squishy" they were when you connected or disconnected stuff; however, sometimes it was finicky, like I had trouble grabbing the exact connection I needed. It needs a better tutorial or better instructions, I had to stare at it for several minutes before I really got what was going on. Also, the whole signal thing seems kind of inexact; I feel like I couldn't calculate exactly the number of neurons I needed for a one-cycle delay. Sometimes it seems like 4, but in the other level to get a 2-cycle delay I needed about 12 it seemed...Good work, though!
First of all, I played it with wine under linux. I did like the visuals, and I did like the whole framework you built up, setting up the neurons and synapses and how it gets animated. It was fun even though I didn't know what I'm doing and if it's good what I'm doing. Would have need more feedback there. None the less good work!
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What is your config (OS, GPU, …)?
The learning curve is extremely steep though. I like hard puzzles so that was ok for me. I like the presentation a lot. Whish it had some atmospheric sounds or music. Good job!
None the less good work!