Surface Defence

Surface Defence

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.63
coolness: 0.67
fun: 3.07
graphics: 3.19
humor: 2.21
innovation: 2.57
mood: 2.63
overall: 2.98
theme: 2.47
So it's 3:30am and I'm REALLY tired, but I'm releaved to have completed my 3rd LD:

Surface Defence

Controls:

Z: Turret (shoots enemies)

X: Fishing hut (makes money if there is fish)

C: Observatory (produces science, that accelerates the construction of the shuttle)

Space: Place building ( sorry for no left click..)

Shift: Delete building

Gameplay:

- The goal is to fill up the blue science bar and escape earth. This can be achieved via defending the island from the evil from beneath the surface.

- But thing cost money; Fishing huts only generate money if there is fish on the local island (Represented by green bar).

- Observatories produces more science per second.

Known bugs:

- title menu won't start the game until you have looked at the help screen.

- the game uses "setInterval()" to spawn monsters, witch runs on actual time, but the turrets does things every frame. If you have a laggy computer, this results in the turrets shooting slower than the game spawn the monsters and it's unlikely for you to win the game :(

Please comment! :)

And as always: HAVE FUN!
Found a bug?
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