Such a nice concept ! A little disturbing ! Maybe "kill" the color on the circle with have found for each step ? Good job :) (and I love the "music" :))
Dang beautiful game! It's very hard to know what you're supposed to do since the enemies doesn't react to my action until they die, I think your supposed to touch them with all the correct colors simultaneously, but sometimes it didn't seem to work :c
my one gripe is that the visual feedback isn't clear that all my shots count. If I click one color and then another before the first one radiates to the target it still counts, but it doesn't look like it counts.
Nice idea, but it doesn't feel very satisfying to destroy those disks :) Some sound effects would have been nice. Or perhaps multiple disks coming down at once. Something cool can come out of this though, it's a good start :)
I like the idea. I think it might be better to destroy color layers on aliens if player chooses the right color. I really like the music. Do you have the soundtrack?
I like the concept, but I think the spaceships should be faster. Even if they gain "color layers" the game doesn't get much more interesting. I would make them fall faster with the score, instead of the color laying adding system. Still a solid entry, tho.
This is a neat idea and a tight game. I felt a bit of disconnect between picking the right colors and the object disappearing, but otherwise had a great time playing.
The look & sound of The Colors Beneath the Surface is really cool. Even tho the graphics are very retro, the organic scoring is quite fitting and atmospheric. Very Cool.
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my one gripe is that the visual feedback isn't clear that all my shots count. If I click one color and then another before the first one radiates to the target it still counts, but it doesn't look like it counts.
Or perhaps multiple disks coming down at once.
Something cool can come out of this though, it's a good start :)
Those two greens are very similar to each other. It wouldn't've hurt to separate them a bit more, i think =P