The Golden Helm
Thought i'd try my hand at making a HTML5 game again using the Phaser HTML5 sdk. The game is a little wave fighter where you kill many incoming waves of mobs and attempt to get as high a score as possible before you die. Made in around 20 hours as a fun escape from work :)
The theme:
its hidden in there in a few places.
First: the fact that the undead soldier trying to defend his home from his fellow undead suggests there are more to the undead then brain consumption.
Second the level is based underground.
Thanks for the art
Michele Bucelli (Butch)
artisticdude
professorlamp
The theme:
its hidden in there in a few places.
First: the fact that the undead soldier trying to defend his home from his fellow undead suggests there are more to the undead then brain consumption.
Second the level is based underground.
Thanks for the art
Michele Bucelli (Butch)
artisticdude
professorlamp
Comments8
Steven Batchelor-Manning28 Apr 2014, 09:17
Correct, Might see if i can squeeze a little balancing in this afternoon

gnerkus28 Apr 2014, 10:02
It was a little slow when I tried it.
Steven Batchelor-Manning28 Apr 2014, 10:28
I've bumped the speed / attacks to make it a little more lively. Amazing how things seem faster when you are sleep deprived :). Thanks for the feedback guys.

PapyGaragos28 Apr 2014, 13:20
I wasn't expecting to get something else than the game after clicking the "web" link, you might want to change that
Steven Batchelor-Manning28 Apr 2014, 14:46
Many apologies, I was moving it around the web server regularly, so it was safer at the time. Update to the game directly :)

pancakecity28 Apr 2014, 19:45
Fun game! I really like the art style.

PaperBlurt3 May 2014, 09:32
nice and simple game, easy to understand.
(why do I use 1,2 for firing?)
(why do I use 1,2 for firing?)



I had no idea if my attacks were killing anything, it seemed like the blue attack only pushed enemies back while the white one damages...?