Undermine

by sheep
Overall★★★★★★★★★★3.42
Fun★★★★★★★★★★3.50
Innovation★★★★★★★★★★3.45
Theme★★★★★★★★★★3.75
Graphics★★★★★★★★★★3.67
Audio★★★★★★★★★★3.52
Humor★★★★★★★★★★2.76
Mood★★★★★★★★★★3.17
Coolness★★★★★★★★★★47%
Requires Python 2.x and PyGame installed. Press m during play to mute the music.

This game was made by a team:
Code, Sounds & Graphics: Radomir Dopieralski,
Levels & Testing: Katarzyna Jachim,
Music: Lukasz Langa.

screenshot

Comments18

Gaeel28 Apr 2014, 19:30
Please create a standalone version...

I think you'll find most people will not install the dependencies, there are simply too many other games to try
TheSheep
TheSheepauthor28 Apr 2014, 21:26
I will, once I get my hands on some Windows box. The rules let me do that after the deadline, from what I uderstand.
Cosmologicon
Cosmologicon29 Apr 2014, 02:29
Nice! That's a fun little puzzle game. I never felt so good for having outsmarted a bunch of rocks. But you really, really need to let me start at the last level I got to. I'm not playing all the way through the first 7 levels again when I die on level 8.
SK16Games30 Apr 2014, 16:36
At first I thought it was just another "mine/drill game" (like mine :P) but this is actually a very interesting and sneaky puzzle :D well done!
ohsqueezy
ohsqueezy3 May 2014, 15:42
I'd like to just restart a level when I die, but other than that this is a great puzzle concept that creates an intense mood!
robodylan4 May 2014, 17:46
I found out this last year, you just can't use python unless you can get one of the freezers like cxfreeze to work.
peterrstanley4 May 2014, 18:13
I really enjoyed the game. I liked the graphics and and music was good. It was a good and fun puzzle-type game.
Ragzouken
Ragzouken5 May 2014, 11:40
really great graphics, but quite frustrating to start the game again after dying!
Hammervuis13 May 2014, 07:06
What possessed you to force a restart whenever you die? It sours the entire game experience
TheSheep
TheSheepauthor15 May 2014, 23:02
@hammervuis well, the levels were tested separately, so we didn't see it...
Ragzouken
Ragzouken18 May 2014, 22:37
incase you don't see this on our page (you probably won't) you get those errors probably because you're not using LOVE 0.9.1
aeveis
aeveis19 May 2014, 06:31
ah, actually unexpected really hard puzzles! The falling on the sides really changes it up. I got up to the level after the one with the three rocks in a rock. I kind of wish there was a restart button or a level select, starting over from the beginning after I died made the game much much longer. Really nice puzzles though.
aeveis
aeveis19 May 2014, 06:31
three rocks in a row* sorry for typo/double post.
Jiddo19 May 2014, 19:41
Cool idea for a puzzle sort of game. Took a few tries to get fully accustomed to the mechanics and to know which situations actually cause you to die. After that it was really nice.

As previously mentioned it is annoying to play from the first level every time you die. Other than that I have no complaints.

Great job!
Almost
Almost19 May 2014, 21:41
The logic for whether or not a boulder will fall sideways is really weird. If I dig underneath two boulders, they fall straight down. Then I walk around without digging anything new and the top one will fall off the side.
Almost
Almost19 May 2014, 21:42
The logic for whether or not a boulder will fall sideways is really weird. If I dig underneath two boulders, they fall straight down. Then I walk around without digging anything new and the top one will fall off the side.

Restarting at the beginning instead of on the current level is also annoying.
wilbefast19 May 2014, 22:00
Dig Duck right? Good job, I really like the music and the kind of "sticker book" art style: the Ludum Dare has a very typical pixel-art-y style which I love but which we see a bit too much of sometimes ;) This also proves that adding a little bouncy animation to things makes it awesome by default, I need to do more bouncy things on my games :)

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