Undersand

Undersand

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.20
Please read the included README file for hints and instructions.

This game is really quite terrible. It was an experiment in using Unreal Engine 4's Blueprint visual scripting to substitute C++.

Based on the result, it's clear that Blueprint accomplishes exactly what it set out to. Blueprint is intended as a way for those with little programming background and a significant artistic inclination to create a game of their own, without having to enlist the aid of a programmer. It is for that reason I think Blueprint can be a very helpful tool.

However for a programmer like myself, I think it's a MUCH better idea to stick to C++ or some embedded scripting language.

P.S. Apologies for the relatively huge file size, it's just the nature of UE4, I guess.
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