Unique Name For A Game

by tesrym
Overall★★★★★★★★★★2.43
Fun★★★★★★★★★★1.89
Innovation★★★★★★★★★★2.22
Theme★★★★★★★★★★1.63
Graphics★★★★★★★★★★3.31
Humor★★★★★★★★★★1.89
Mood★★★★★★★★★★2.65
Coolness★★★★★★★★★★48%
The polish of the game is beneath the surface.

Yes, I over-scoped and ended up with this.
It barely has win/lose conditions, but submits anyway.

Notes about the game:
Yellow small boxes is ammunition.
F for flashlight.
Scroll wheel derp.
R for reload.
Monsters has a shitload of hitpoints.

Lose condition: Get eaten.
Win condition: Get to the escape dropship(Not the one you spawn in. Possible, but that's cheating!)

screenshot

Comments7

Tesrymauthor28 Apr 2014, 05:45
I am sorry I forgot to lock the mouse cursor to the web build.
Will try to do that later :)
nesis29 Apr 2014, 06:30
A good effort with the modelling, but I can see how you've over-scoped. Better luck next time!
Simon@LD29 Apr 2014, 08:17
Impressive graphics and animations given the time span! A little audio would do wonders though. I think with a little better scoping, next LD you'll create a really cool game!
simon02
simon0229 Apr 2014, 13:53
Too bad you ran out of time, because you really got something going here.
sandbaydev29 Apr 2014, 13:55
Has a win condition, has a lose condition. That's more than many games have :) You finished on time, good. Would have wanted more action right away.

Very cool intro :)
RARoadkill29 Apr 2014, 13:57
I like seeing people shoot high in ludum dare game, so many are super small so they can be sure they finish. I like the start that you have here. Would like to see it when it is more finished.
good work
dusho29 Apr 2014, 13:58
webplayer without mouse lock is unplayable, you can just move around, but as soon as I try to fire, webplayer will loose focus

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