Very nice modelling and aesthetic style, with good ambient music. It feels unfortunate there's no goal using the mechanics as far as they were developed, though!
Very nice effort for 48 hours. Great art and I love the sound track! I finally figured it out. Use the yellow ball to distract the critters, then jump down, get the blue ball and take it back up and press the blue button and it kills the enemies? Nice effort.
Nice art and lighting. I don't quite understand what I was supposed to do though. There didn't seem to be much of an objective. Whenever I moved an orb to a square I would die.
NinjaCharlie, yeah I fell short on getting the gameplay together. I've just started coding in the last two months and this has been the most ambitious project I've done to date. I definitely took on too much :)
Yay graphics & animation ! Nice music ! I tried various things with orbs, I got some screenshake, but not much more - I'm guessing the meat of the gameplay never quite made it in ? (or I'm missing something). Still an excellent looking foundation to build something more gamey. I'm totally looking at the source to see how you approached your lighting - awesome.
Awesome mood! Love the designs and the music. I think my browser had trouble with some of the rendering: it looked like I was playing the game through a grated air vent =P
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Enjoyed watching your stream as you developed it.
Awesome looking game!