Temple Depths is a platformer where the player is attempting to find the gold dragon idol then get out!
When you start you're confronted with a menu with two buttons: Play and Restart. This is essentially the pause menu. Clicking 'Play' resumes the game. Clicking 'Restart' restarts the game.
When you finish the current levels it restarts at the first.
Controls: Z: Jumps (Down + Jump drops off ladders/ropes) X: Drops a Rope C: Drops a bomb (No levels feature them!) Left: Moves left Right: Moves right Up: Climbs Ropes/Ladders Down: Descends Ropes/Ladders Esc: Pause Menu
Nice idea for a puzzle platformer. Very short, but I can imagine it be fun with some more levels and making use of the ropes and bombs for the puzzles. The controls are a bit akward for me, because I have Z and Y switched on my layout.
Great concept, really well put but damn that message at the beginning of each level is killing the fun! Put it only on the first (or first 2 levels), then the player understands that the goal of each level is always the same. And if your game is keyboard controlled, having to switch to mouse only to kill that window is really tedious... Aside from that, great little game!
The controls are a bit akward for me, because I have Z and Y switched on my layout.