The graphics are super cute, but it is stressful as hell controlling that little ship without crashing into asteroids! Takes me back to lunar lander! Nicely done!
Interesting game. I liked how the sonar worked and how you had to look for valuable ore. The controls were troublesome though. The turning was really slow and when you went in reverse, the left/right controls swapped. If you tweaked the controls and speed, this game would be even better. Good job.
It's nice! But the controls killed it for me. Also, I skipped the instructions, and was wondering how the mining worked. I tried to dig like 10 times, only to figure out it was an extracting beam. Love the graphics, though.
It's really hard, I got 4(but it said 2 because I got them when I was dead.) I like that there is a little person in there, I didn't see it at first :P. Well done with the use of the theme.
I felt really alone and floatin' in space playing this. Perhaps the disorientation from the controls helps that. I think easier-to-get gems woulda helped folks ease into it a bit; putting more valuable gems deeper in the asteroids would make it worthwhile for people to actually get good at it still.
Brutally difficult is an understatement, it takes extreme patience and self control to keep the ship from crashing into an asteroid and it takes even more discipline to collect minerals/gemstones.
I think the controls were too challenging. If the aim was to go for realism, then why is there no momentum? What frictional force is slowing them down? I do like the fact that forward and backward reverse the direction that the player needs to change the direction they turn to go in the direction they want. I think if the acceleration was tied directly to the state of the keys it would be a lot more fun but that's just my two cents.
Awesome concept and really nice polish on this one :)
Comments23
It would probably have been easier if the ore collector came out the top for me.
The ship was difficult to control.
I like that there is a little person in there, I didn't see it at first :P.
Well done with the use of the theme.
Could stand to have some nice ambient music in the background, perhaps!
I felt really alone and floatin' in space playing this. Perhaps the disorientation from the controls helps that. I think easier-to-get gems woulda helped folks ease into it a bit; putting more valuable gems deeper in the asteroids would make it worthwhile for people to actually get good at it still.
Great atmosphere and cool controls!
I think the controls were too challenging. If the aim was to go for realism, then why is there no momentum? What frictional force is slowing them down? I do like the fact that forward and backward reverse the direction that the player needs to change the direction they turn to go in the direction they want. I think if the acceleration was tied directly to the state of the keys it would be a lot more fun but that's just my two cents.
Awesome concept and really nice polish on this one :)