You are trapped in a haunted swamp, if all the lanterns go out you will have a heart attack. If you get too close to a swamp monster you will have a heart attack, if you go in the water you will be DRAGGED BENEATH THE SURFACE OMG.
Shoot the monsters, avoid them and relight the lanterns. How long can you survive?
As an aesthetic gamer, I liked the look you managed to get in 48 hours, it reminded me and others watching on stream of the first Alone in the Dark game. However, the AI was a bit too stupid to really make it too challenging, and as how the swamp was laid out, there was only really one torch worth protecting (the one next to the ammo). However, such a game expanded, improved, and the like would be interesting, and I found the title oddly appealing.
I really love the idea of a title like "WHAT IS IN THE SWAMP? (IT'S MONSTERS)". I just wish the "(IT'S MONSTERS)" part was in the title screen, haha. I was surprised how natural the controls felt, after getting used to them.
The swampers quite often got into some kind of cult hugging and pyramid building. Made for excellent target practice and fun. I never managed any type of pest control strategy, it seemed as if shooting them only made the swamp produce more.
Never managed to light up all of the beacons, but it was fun running around in a really nicely built little world. The mini-map was really great as well. It would have been more horrifying if the swampers were homing in a bit on the character too when they got close.
Impressive amounts of original assets made during the 48h. Nice work.
One of the most impressive entries I've played so far. I can't believe that it has been made in less than 2 days. Graphics and gameplay are great. You did an amazing job !
So what is in the swamp? For some reason I'm reminded of Repo man, the film. Are there some glowey green things in that? Amazing game for 48 hours! I especially liked the sounds.
Don't know if it was intentional, or by accident due to time, but the blocky look of the graphics really fit this gaame. Aiming is pretty good throughout, and overall pretty fun. Really nice job :)
Awesome graphics, feel like Alone in the dark ! Nice gun fire implementation, it's really nice that it "auto-aim" for us. Very impressive and solid game. Best game I've seen of this LD
Not too shabby, aside from the controls being incredibly rigid. I found the game to be fun. With a bit of tweaking to the controls I could see this being a whole lot better and yay zombies XD very beneath the surface :P
I loved the graphics style! Really cool tv fuzz effect on the enemies. I really like the enemy death animation. The trees also looked really cool and really added a lot to the look of the game.
This was really really cool! Although the controls were a bit odd at first, I worked well. You guys should check out WaterHazard by Hemuuuli, they had a bit of a similar thing going.
Really nice concept, the ambiance is really well put and overall its super polished. But the controls? I dont understand why O and P, it makes me watch the keyboard everytime I want to shoot and complicates unnecessarily the gameplay.
Really cool, graphics and mood were just right. Controls were a bit clunky, but kinda gave it that old school gaming feel, before the likes of analog sticks lol,
This game was great, I loved the shooting style and I really hope you'll expand on this in the future. I wish the whole thing was a little more fast-paced and challenging, though.
Very interesting. I see you used some different kind of setting, I guess you get that movement in games should be controlled with the left hand! The only thing in the controls that bugged me was the "Shift" to sprint. Otherwise, pretty nice game! :)
Amazing universe inside of pockets of wet jeans left alone in the washer for a few days. Very loud in the way of an injury that you are checking to see if it is still there, satisfying to feel Terrible Sound entreat you to Don't Do That. Death in swamp was best. Green static men surprised me once and I wish it happened more often. Aiming felt WONDERFUL.
Comments77
"green shadows" have same like "blind zombies".
I don't know how this fits the theme, though.
Faster animations would have make it much better :D
But great work ^^
Never managed to light up all of the beacons, but it was fun running around in a really nicely built little world. The mini-map was really great as well.
It would have been more horrifying if the swampers were homing in a bit on the character too when they got close.
Impressive amounts of original assets made during the 48h. Nice work.
So awesome it actually blew my mind!
And in 3D!
Hahahahaha Awesome game :D
I would love to see a more improved version of this in the future
Are there victory conditions?
Nice art and good ambiance, you can tell a lot of work went into this one
But the controls? I dont understand why O and P, it makes me watch the keyboard everytime I want to shoot and complicates unnecessarily the gameplay.