You Don't Want That

Overall★★★★★★★★★★2.71
Fun★★★★★★★★★★2.22
Innovation★★★★★★★★★★3.37
Theme★★★★★★★★★★2.65
Graphics★★★★★★★★★★1.67
Audio★★★★★★★★★★1.32
Humor★★★★★★★★★★2.86
Mood★★★★★★★★★★3.02
Coolness★★★★★★★★★★100%
I made a game for Ludum Dare 29 about cheating at making a game for Ludum Dare 29. I don't think I survived.

Requirements: A web browser. Should work on Windows, Mac OS/X, Linux, iOS/iPad/iPhone, etc.

If the game seems completely broken or you want to start over, clear your browser cookies (or just the one from beneath-the-surface.herokuapp.com), but be aware that it's supposed to look broken at several points. Don't give up too soon!

Hint: if you haven't tried to cheat, you aren't done. The end is clearly labeled.

Comments15

ShivanHunter28 Apr 2014, 04:50
Great writing, and very unorthodox. Nice one!
mrexcessive28 Apr 2014, 04:51
Hi. Not entirely nice to have no choice, well one... I enjoyed your writing.
aelita199229 Apr 2014, 06:37
The writing was nice, but there should be more of user control.
Lizzip29 Apr 2014, 07:43
I regret cheat code DIE!
robert_steiner29 Apr 2014, 07:49
I'm still not sure if there are any codes or not...
jeffz29 Apr 2014, 22:21
Short and sweet. I felt I was transported there if only for an instant.
cr2crstudios30 Apr 2014, 01:45
I was really confused until I figured out what was going on. . . then I was like "ohhhh, that's neat! :D"
TobiasW
TobiasW2 May 2014, 01:13
A Ludum Dare creepypasta as a game? Neat - and pretty well written on top of it! Sadly it's a bit hard to me: I found out the first cheat code by reading the comments here, and I found out why death is useful, but now I just feel like a failure. And I don't want that.

I also found out how to restart the game without deleting my cookies, but I don't want that.
Cosmologicon
Cosmologicon3 May 2014, 16:15
I loved the mood, it was good and compelling, but eventually I gave up after 30 minutes of not figuring it out. I wish the intro text were not so long, it makes me feel like I have to reread the whole thing to make sure I didn't miss anything.
Chaoseed5 May 2014, 12:02
I love the idea and the fact that you went through and implemented it. (I do rather enjoy creepypasta...) Unfortunately it seemed like after a while I got stuck, or I didn't know what to do, or something. It felt like I was at a dead end and, though I wanted to know how it turned out, I wasn't able to. (Yes, I checked the source code on some of the pages at least.) Still, good work!
ViKing Games17 May 2014, 14:06
Great concept, it was very fun and especially enjoyable because I love creepypasta. However, it was hard to find the codes so I was constantly looking back at the walkthrough (the real one, obviously).

Also, I can't get to your author page. If that doesn't make the game even spookier, I don't know what does.
Dietrich Epp17 May 2014, 21:38
A bit... obtuse. Thanks for writing a walkthrough, I needed it.

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