30 World

Overall★★★★★★★★★★3.24
Fun★★★★★★★★★★3.19
Innovation★★★★★★★★★★3.75
Theme★★★★★★★★★★3.75
Graphics★★★★★★★★★★2.07
Audio★★★★★★★★★★2.14
Mood★★★★★★★★★★2.35
Coolness★★★★★★★★★★45%
Movement keys affect guys and tiles in both "worlds" at the same time. I didn't have time to put in menus, so you have to reload after winning. There's also a link to a harder version underneath the game canvas. Just "view source" for code. Playable on mobile due to movement buttons at bottom.

screenshot

Comments18

TaylorAnderson25 Aug 2014, 03:05
The graphics and audio put me off at the very beginning with their simplicity, but in truth the gameplay is very interesting. I've never even thought of combining sliding tile puzzles with getting to a destination AND moving the same way in two different spaces. Nice work.
7Soul25 Aug 2014, 04:44
It's a good game, but the randomly generated levels don't work in favor of it.
The first two times I could just walk in the direction of the exit with one of the guys and get the second one there with a couple movements.
The third time the level actually generated in a way that took some thinking to find a way to get there
Artamus27 Aug 2014, 14:04
Nice game, congrats!
SnoutUp
SnoutUp27 Aug 2014, 21:16
Nicely done! My brain hurts, but I made it to the exit :)
andrewkennedy
andrewkennedy31 Aug 2014, 03:18
I was bad and got stuck -_- . But it was a refreshing take on a common slide-puzzle style. Solid implementation of the theme.
RodRoy131 Aug 2014, 03:55
Cool concept, having to solve two slider puzzle mazes at the same time with the same keys.
jukimv198631 Aug 2014, 04:03
I won! Clever mechanics, I really liked your approach to the theme. Great job!
mrexcessive31 Aug 2014, 14:42
Hi there. Nice clean design, interesting mix of two genres. Horribly difficult puzzle - which is a good thing! Good job!
hbocao
hbocao3 Sep 2014, 03:44
Wow! Cool mechanics man! Really fun! Very good puzzles! =D
OinkIguana
OinkIguana4 Sep 2014, 03:21
Played it on mobile - I like how there was support for that :P
Idea is good and the game was interesting. Its not super challenging though since there is no penalty for doing things wrong or walking into walls/holes.
rhaasken4 Sep 2014, 04:04
Cool idea, nice job! I am wondering if the harder version is necessarily even beatable. I struggled with it for quite a while.
dokidoki
dokidokiauthor4 Sep 2014, 04:28
Thanks for the comments everyone. :)
7Soul: Did you try the hard mode?
OinkIguana: I put in mobile controls since I've been doing mobile games lately. I'm glad someone else found it useful. :) I like puzzle games so I didn't add action-y punishing elements.
rhaasken: It's hard, of course, but I just did it in 910/46 moves. I got the purple guy up, was able to block him in, then do the yellow guy.
AlexFili10 Sep 2014, 09:20
Really clever use of the theme and I like the fact you have to move both characters at once. The sounds could use a bit of work and an improvement in the graphics wouldn't go amiss. Brilliant effort!
hectormorlet
hectormorlet10 Sep 2014, 11:22
Pretty cool idea and, although it was short, it was fun. The audio was a bit annoying and the graphics are striking.
Stan Sypek15 Sep 2014, 21:49
Really liked this. A little easy, but counting the tiles was a good touch, because it gives you the opportunity to enjoy again by trying to beat your last score. Liked, but would have been better with audio.

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