With absolutely no previous programming skills and only a few hours devoted to a melonJS tutorial, I proudly submit "A Frog's Task of Life".
move: arrow-keys jump: x
Frogs migrate to their breeding sides once their winter dormancy is over. Human built roads are a severe threat to them - many frogs get crushed on their way to find a mating partner. Human built frog tunnels underneath roads connect the frogs dormancy place with their breeding sides. Passing them instead the deadly road, many frogs can fulfil their task of life and reach their partners unharmed.
At first I could not figure out how to get by the cars and then I read your description and I was able to get to the frog princess. I did not know that people build frog tunnels. I hope they can figure it out too.
Good job for no programming. Love the frog and backgrounds. After trying to bounce a car into submission - tiny car right ! - Screen was washed over in 95% opaque white but otherwise game restarted... could (just about) see frog but not really.
Nice idea, funny sounds nice little frog... But I'm a noob... I didn't paa a single car :) May you should polish the collision events more precisely... good work. Nice liitle game...
This is not perfect, lots of bugs, but for someone who had no previous programming experience it is pretty good. Definitely worth to keep working on it to learn and improve your skills.
For a first try it's great ! It's a little buggy, especially with the collisions. But this a common problem that you will get rid of ;) Practice a little bit and your next entry will be awesome :D
Weird game but amazing results for a first timer into Ludum Dare and coding itself!! There are a few bugs here and there, like the graphical effect that stays after getting killed by a car. Good job nonetheless!
I suppose "weird" is the best word for this game. I did however have an issue with the screen staying white. Good work for having no programming experience. Its interesting to see you put research into your game's theme!
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At first I thought the game was a commentary on how frogs could never cross roads without dying.
Obviously simple (like my entry), but a good start.
I like how you made a puzzle game disguised as a platformer.
Sometimes after dying the screen would get a bit whiter.
I enjoyed music and especially art of the game, it had pretty distinct feel to it.
It's a little buggy, especially with the collisions. But this a common problem that you will get rid of ;)
Practice a little bit and your next entry will be awesome :D