A Hole New World

A Hole New World

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.78
coolness: 1.00
fun: 3.82
graphics: 3.75
humor: 2.98
innovation: 3.19
mood: 3.63
overall: 3.93
theme: 3.80
Game Story:

The Human and Demon Worlds have collided because of the Shadow Demon King, who wants to reign over both worlds.

With his dark powers opened several portal holes and made his shadow minions come across.

It's your mission to help your town with your magical powers and sacred water, and confront the evil forces to save mankind.

Controls:

JUMP: S Key / Controller Button 1

SHOOT: D Key / Controller Button 2

MOVE: Cursor / Controller D-Pad

Weapon & Power up:

At the beginning, the Hero can throw an unlimited amount of magic bottles filled with sacred water.

Each impact from an enemy will take away one of the 5 life counters of the hero, but he also can recover them by collecting and eating yummy Roasted Meat that can be found along the path.

Continuing Option:

You can continue unlimited times. If you reach the final combat you'll be able to continue from there.

End of Manual.

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Game made using libGDX. By DanPelGar (Daniel Pellicer), Virako (Victor Ramirez), Otaruk (Alvaro Fernandez), Xanday (Miguel Murat) and JJHaggar (Juan Jesus Ligero). Music and sounds by Estudio EverGreen (DanPelGar).

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We wanted to pay tribute to the NES. Both the music (made with FamiTracker), graphics (sprites with a maximum of 6 colors, 3 color tiles, etc.), and also the kind of game have been made trying to imitate the games of that console we love so much :)

WARNING: This game is adapted to the standards of difficulty of the 80s, so be prepared!! ;D
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