A Pong Story

A Pong Story

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.46
coolness: 0.49
fun: 3.00
graphics: 2.31
humor: 2.63
innovation: 2.77
mood: 3.17
overall: 2.96
theme: 2.54
Please be sure to actually read the storyline. It's the entire focus of this game. :)

Controls:

WS/Up & Down to move

Space/Enter to continue through dialogue and start the game

Inspiration:

The second game I ever developed (years ago) was about a square and a circle trapped inside of a game. When I heard about the theme for this LD, I knew it was time to revive that idea again. That's why the dialogue is so critical to understanding what's going on. The person at the bottom is the one standing in front of the old Pong arcade game. The one at top, well you'll figure out who that is. Using Pong as my game choice created a second "connected world", that of the past and the present (although in all honesty it was really that this was the only game idea I could come up with where I could make my crappy graphics look good :P).

Tips:

Stage 1: This is a standard Pong game. If you need help with it, find someone who has actually played the original. I tried to stay as faithful to it as possible.

Stage 2: If you actually read the dialogue (and see the size of your "paddle"), then I hope you realize the objective is to LOSE, not to win. It's a narrow opening, but the ball moves slower originally than in Stage 1.

Stage 3: Your ally will always move slowly to the closest incoming ball, so let it handle those. Be careful though of one that is coming in slowly with a second ball about to overtake it; your ally will start moving towards the second one instead as soon as it is closer.

Tools:

Coding: Stencyl

Music: cgMusic

Sound Effects: as3sfxr

Graphics: Paint.NET

And finally, THANKS FOR PLAYING!
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