A small multiplayer Asteroids. Shots that hit the borders become asteroids in other players worlds. You can play alone(borders warp around) but it's more fun if you play with other people!
Controls: a, d: turn ship w: accelerate space: shoot escape: quit game
For the source just unzip the .love version.
i submit my game votes in bulks so that the game stay longer in the front and more people play it at the same time. so just wait a minute or 2 if there is nobody else online.
huge bandwidth usage and related disconnects/lags should be fixed now.
That is a VERY interesting game. I liked the concept very much. It was really fun playing it.
The only problem that I was lagging (or others were) and I couldn't really play for long. But the few minutes of play were worth it. Well done job and I like the minimalistic art :D.
Netcode needs quite a lot of polish (it's either very laggy or I seem to be playing by myself) but this is a nice take on Asteroids and the multiplayer aspect seems to fit the theme very well. A pretty interesting game overall.
@teamrocketbear i'm using lua-enet for transport and simply transfer all information 20times/sec. later i reduced the needed traffic by rounding everything down to only 2 decimal places. post jam version will use a binary serializerinstead of the text one i'm using now. netcode is in systems/network.lua. but it's pretty ugly.
Wow. I hardly ever see any local multiplayer games on the LD, let alone online multiplayers. Congratulations for being the first, as well as managing to make a cute, fun game.
Fun game even when playing alone. The firre=spawn idea seems very innovative to me. Gravity games need some inertia but I think that turnspeed inertia is not a good idea. Inertia in speed is more than enough to make the dodging difficult.
Good game, I got 120 points. I like the concept, it adapted well to the theme and was fun to play. Perhaps, rotation was a little too loose. Nice work!
Cool idea. But a little bit too hard for me since the controls are not fast enough. Unfortunately no other players where areound, but the idea of a multiplayer game is cool. Greetings to the RZL
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The only problem that I was lagging (or others were) and I couldn't really play for long. But the few minutes of play were worth it. Well done job and I like the minimalistic art :D.
Cool idea enjoyed it
How did you learn to make working netcode in such short time? Any tips?
Too bad no one else seemed to be playing :( Still fun by oneself though :)
Greetings to the RZL