Use your mouse to click on the planet and find the patterns of colors to create trees, clouds, mountains. Each newly spawned objects will give you a new color to click onto.
Click outside the planet to reset the ongoing pattern.
When you click on a color, its position on the yet-to-find patterns is shown to you by rotating the small white triangles.
Sadly the game is definitely buggy, I rushed it too much I think... I'd like to know more about your bug cause I haven't experienced it. Is the color always dark blue?
I know there's a bug between Chrome and Unity WebPlayer that forces you to switch tab or to resize the browser window for the game to work properly...
Beautiful and relaxing. I tried the multiplayer mode but I didn't notice any other player, probably there wasn't many people playing at the same time... I'll try again later cos I want to know what that last line does! :D
Great game, the multiplayer experience and the overall gameplay was very interesting and stimulating. Both graphics and sound design were awesome.
What I didn't like about the game is that it was supposed to be stimulating and relaxing but ended up being frustrating. I understood the mechanics and knew what I had to do, but the game requires too much precision to complete the tasks. So there's a conflict there, music and art tell me to take it easy and think camly, while gameplay keeps frustrating me.
very beautiful and soothing game. tho i had some issues clicking some parts that gave a wrong color. even so, the look and the music very much made me stay to play the game a lot more! didn't care about the bugs actually lol. the game still made me want to play more! :D
Really nice concept - I had a hard time registering certain colours which made the longer patterns very tricky, but the presentation here was incredible. Awesome job.
Sometimes picking up the right colors may be a bit tricky and I'm still looking for a better color recognition algorithm. What helps is spawning lots of the same objects so that you can have different light exposures and be able to easily pick the color you want.
Very good experiment! I totally love the blurry/depth of field effect. It took me a lot of time do get the color-based mechanic. At first, I thought the tone was related to the height of the triangle. Then I noticed the clue you added in the upper-left corner :)
I completely agree with Ludipe. Idea is simply great, but it's very hard do place something other then a tree. I ended up with possibility to use red, blue, and dark blue colour, but I can't get the green colour (well I get it 2 times but with completely random clicking 100 times). Anyway, one of the most interesting Idea I saw this LD. If you like fun with colours, you may try my entry.
I spent a long time just playing with it creating music before actually trying to figure out the patterns. It was a bit frustrating with everything rotating to hit the correct colours sometimes. Great job overall!
Awesome. Great idea, great rendition. And a very interesting technical implementation (if some tutorials, sources) available it would be great to see. I really really like this game, i think it should be at the top
Absolutely amazing. Player actions blends seamless with background music as almost part of it. Beautiful graphics, nice sounds. I can only complain about not so good theme link.
Great game. I don't see the theme except the multiplayer, but that's not really a complaint or critique because it's still an awesome and beautiful game.
Very strong entry, the atmosphere and sound is really impressive. Lag and lack of communication shows though - me and my partner had big troubles playing right notes, while almost at the same time we both realised the way the mechanics worked.
Thanks for all the nice comments, I' m really pleased to see that people also like calm and relaxing games :)
@Stasss I'd be glad to send you the source, although it's lots of "jam" code, that means not really commented and not really optimized :) Contact me by mail!
@Scott Baker The theme is indeed in the multiplayer aspect and the "connection" that you can establish with a stranger without any words.
@SteveSalmond That's maybe the best and most rewarding comment someone could ever make, thanks!
Nicely done! Personally I preferred playing without your description, figuring out the gameplay on my own after being linked to it by Rock Paper Shotgun (congrats!)
It took me a little while to get started but once I realized it was a twist on mastermind and that the appearing features were usable (the last was the largest obstacle) it was really quite nice. I played solo, and nothing happened once I had solved all the four features possible solving, so if there was more to it, it should probably be made clear and if that was the end, a "Congratulations" would have been nice.
Anyhow, a really great entry and a great start for a larger game.
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Sadly the game is definitely buggy, I rushed it too much I think... I'd like to know more about your bug cause I haven't experienced it.
Is the color always dark blue?
I know there's a bug between Chrome and Unity WebPlayer that forces you to switch tab or to resize the browser window for the game to work properly...
What I didn't like about the game is that it was supposed to be stimulating and relaxing but ended up being frustrating. I understood the mechanics and knew what I had to do, but the game requires too much precision to complete the tasks. So there's a conflict there, music and art tell me to take it easy and think camly, while gameplay keeps frustrating me.
¡Te ha quedado genial el juego! :D
even so, the look and the music very much made me stay to play the game a lot more! didn't care about the bugs actually lol. the game still made me want to play more! :D
It's a promising idea and I want more items to play/create :P haha
Good work ;)
Sometimes picking up the right colors may be a bit tricky and I'm still looking for a better color recognition algorithm. What helps is spawning lots of the same objects so that you can have different light exposures and be able to easily pick the color you want.
Also, MOUNTAINS http://i.imgur.com/TKUMuRm.png
5 stars!
@Stasss I'd be glad to send you the source, although it's lots of "jam" code, that means not really commented and not really optimized :) Contact me by mail!
@Scott Baker The theme is indeed in the multiplayer aspect and the "connection" that you can establish with a stranger without any words.
@SteveSalmond That's maybe the best and most rewarding comment someone could ever make, thanks!
Anyhow, a really great entry and a great start for a larger game.
Love the art and the gameplay concept!
The audio is just awesome! :)
You had me with creating a world :)