Battle of Colorado beatles

Battle of Colorado beatles

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.33
coolness: 0.17
fun: 2.90
graphics: 2.93
humor: 3.76
innovation: 2.50
mood: 2.88
overall: 2.72
theme: 1.86
Game story
After theme was announced it took me almost 8h to think of some original ideas. I didn't want to make something with literally "connected worlds" (I knew there will be a lot of such games), so I came up with this idea, which shaped and changed in the process of developing it. In this game you'll see 2 "worlds" together - casual people living their lives and war, which happens just around them - you'll find a lot of such examples in real world. So - I made "hitting 2 birds with 1 rock" - you have to pick out bugs from your potatoes, which is pretty casual thing to do, and use them to destroy occupying forces with them, which is war :D

Art:
Main character, first soldiers and obstacles were made in very beginning as placeholders. I was planning to redo them later, but as I ran out of time I decided, that they're looking good enough and just continued to draw everything else in the same style... so, art took me pretty small amount of time, as it's really simple... and I like it :D

Programming:
Well... that was pretty tough... I had only about 1 month of experience in HTML5 engines and I encountered a lot of problems (mostly - something just didn't work), and couple of times I had to redo everything from scratch (on the 2nd day I even thought that I won't make it on time)... surprisingly, I somehow did :D

Updates:
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v2:
*Fixed missing sounds;
*Dealt with memory leak
*Adjusted gameplay difficulty (a bit easier now)
*Fixed spawning in obstacles, which resulted in stucked movement
*Fixed flickering transition screens
*Did a bit of optimization on audio weight
*Fixed enemy shooting after they're ded
*There were some game elements, which stayed on screen after game restarting... fixed it :)
Found a bug?
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