Between Worlds

by alaxe
Overall★★★★★★★★★★2.88
Fun★★★★★★★★★★2.83
Innovation★★★★★★★★★★3.04
Theme★★★★★★★★★★3.35
Graphics★★★★★★★★★★2.39
Audio★★★★★★★★★★2.67
Mood★★★★★★★★★★2.37
Coolness★★★★★★★★★★48%
Game was made using libgdx as framework so I'll try to port it to more platforms. Tools I've used:
Intelij IDEA - IDE(coding)
Photoshop - Sprites
BFXR - Sound efects
femitacker - music

Libraries:
libgdx
Box2d
Box2dLights

If you get stuck in a wall try moving in an another direction

And the levels are procedurally(randomly) generated and every next level you play is a bit bigger. If you restart the game it resets to the smallest size.

Comments17

HoboMechanistic25 Aug 2014, 00:09
Fun game dude :D It made me feel smart when I beat the level. I couldn't beat the next one though.

Hope you get that annoying stuck on a wall bug fixed. I'd also add like a mute music option. Awesome game concept though and the levels are pretty well designed :D
DhantonGames
DhantonGames25 Aug 2014, 10:03
I liked the idea a lot, but the collision system didn't work sometimes. I liked the music also.
Steven Colling
Steven Colling25 Aug 2014, 10:11
A very nice and interesting mechanic you get here! If you make a post-compo version, you should fix the collision detection, because it's sometimes hard to move around a corner without getting stuck :)
Clavus
Clavus25 Aug 2014, 11:31
Solid level generation. Nice twist to the standard maze game. Good job :)
smbe19
smbe1925 Aug 2014, 16:46
There are a lot dead ends, I think too many.
owyoow25 Aug 2014, 16:53
Nice game. Fun to play but I got stuck on the wall a lot of times
Robinerd
Robinerd25 Aug 2014, 17:22
A bit rough, but has some nice concepts still!
lukz25 Aug 2014, 17:29
Cool idea! Sometimes I'm stuck unable to move.
Wevel
Wevel26 Aug 2014, 20:36
Great idea.
Sunflower
Sunflower26 Aug 2014, 20:48
Meh, it seems it's just more elaborate version of maze, with the most interesting twist being the torches; nothing that cannot be solved with a graph, pathfinding algorithm and potato chips. ^^" Also, the movement is really annoying; it seems that character gets a little stuck when near wall. At times like these I really strongly support grid-aligned movement... u_u"
kostka26 Aug 2014, 20:53
Oh my! It is fun for me to play in your game, because we used the same concept(except I don't have torches:P)
But I didn't make it on time and I have only first lvl.
And because I am not programmer I had no time to learn how to generate labyrinth. So you gave me filling of my game as it would be finished ;]
Thank you.
Maybe you want to try my one?
liquidminduk28 Aug 2014, 11:52
very iinteresting, quite a few collision bugs though.
xandy28 Aug 2014, 13:10
cool idea and level but the collision detection made the game a bit frustrating.
BrainSlugs83
BrainSlugs8330 Aug 2014, 11:05
rar, really? -- also what's a "strart" (you know it's okay to fix spelling errors right?) -- also the bat file is a bit annoying, since it leaves up an unclosable console window -- just tell people to double click the jar file...
BrainSlugs83
BrainSlugs8330 Aug 2014, 11:09
Interesting game -- I think you and I might use a similar maze generation algorithm. -- Kind of annoying to control the dude though, he seems to get stuck in the walls a lot.
Stan Sypek31 Aug 2014, 17:21
Could only get through one level. I like the style of music, but the loop should be longer the repetitiveness is a little much.
bluesky14 Sep 2014, 15:16
Nice entry.

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