Black to White

Overall★★★★★★★★★★2.81
Fun★★★★★★★★★★2.75
Innovation★★★★★★★★★★2.42
Theme★★★★★★★★★★3.28
Graphics★★★★★★★★★★2.53
Audio★★★★★★★★★★2.19
Humor★★★★★★★★★★3.30
Mood★★★★★★★★★★2.73
Coolness★★★★★★★★★★63%
Total of 6 hours of work.

Controls:
A = Left
D = Right
SPACE = Jump
Left SHIFT = Teleport to other colour

Comments13

DoobieDoctor5000
DoobieDoctor500025 Aug 2014, 02:17
Cool platformer. Needs a bit of work on collision detection. Damn good for 48 hours, though!
mrexcessive25 Aug 2014, 09:23
Nice idea. Would have liked to see where I was going before committing to a fatal end, or to be able to avoid after choice if quick enough.
Josh H25 Aug 2014, 14:02
Collision detection is definitely not generous! Those spikes must be laced with poison, haha. Fun idea, and I like the "uh" when you die. Good job! I would suggest making the collision boxes of the spikes a bit smaller.
fallingBear
fallingBear25 Aug 2014, 15:51
Nice game, its seem to me that the spikes in the game have a stlightly larger bounding box, when I am standing on the box I still get hit.
SgtGorm25 Aug 2014, 23:32
Agree with everyone else, those spikes man! Nice little fun game though :).
ob6160
ob616026 Aug 2014, 00:59
Solid idea and execution. Collision was a little awkward but still a great game :)
Vytheros
Vytheros26 Aug 2014, 09:55
The collision on the spikes is too big, died when I didn't even hit them. Good game though
ruerob27 Aug 2014, 04:18
Good work.
dhargan
dhargan27 Aug 2014, 15:50
kinda buggy but nice game. dying effect is hilarious btw :D good job mate.
DeltaF11 Sep 2014, 15:39
I like how the levels invite you to try and get every single coin, regardless of the danger of spikes. It reminds ma little of my entry for this Ludm Dare, but I made mine in 72 hours. Good job on designing and making this!
Cireon
Cireon15 Sep 2014, 16:02
I think a lot of similar games have been made over this Ludum Dare. i don't think that game adds a lot of special things to it. I would have loved to finish the game, but the game is very unforgiving on the spikes, so I gave up finishing it.

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