Great atmosphere and really eerie sound effects, it really set the mood. Good use of lighting with the very flat colors of the environment made the environment feel very ancient. I did however get stuck for some time on the second portal, I couldn't find where to go to make it to the next orb activation thing. Well done!
Very good looking game but very un-optomized. I was left wanting more at the end and it ended so abruptly. I thought I was going to learn something about why I was there and what those pulsing black balls were but was dissapointed.
dkkarate: The project was a little too ambitious for a jam, it's just the first hall, and 1/4 of the original concept. I wanted to have a dozen teleporters in the ruins, a desert and a huge tower. But time has allowed me only to make the introduction...
As people have said, it sets a fantastic mood. Eerie sound effects that sound like digitalised gregorian chant in slow motion. Plus the stylised graphics and lighting, which are quite impressive I imagine for a mere three days work.
I don't confess to really get its purpose, and more would be better, but it is really immersive regardless and certainly gets top marks for mood.
Definitely set an eerie mood for the game. Slightly laggy at the beginning when looking down the hallway but it clears up afterwards. Game definitely has potential with the storyline you could plan out.
This is one of the most visually interesting games I've played this year, including both indies and AAA titles. This also made me want to look up Naissancee to see the source of inspiration.
You've done a great job building this gorgeous geometry in just 72 hours, I guess the trick was reusing objects like the pillars etc.?
Very atmospheric - a little laggy on my machine, could be the lighting not being optimised, I don't know? I enjoyed running around and poking at things. I didn't manage to finish it but the atmosphere was very nice to immerse in.
Wow, that atmosphere really worked on me, I felt like I had to finish it even when I was lost and confused. I feel like the method I used to win (falling off an edge and trying to catch a certain hole) was not the correct way to do it. If it was indeed the correct way, then it was kind of frustrating since it took quite a while to get back up and try again. But that's alright, Cablage drew me in way too much to care.
Liked the audio and mood. The framerate was pretty poor in the main room though. I powered the 1st teleporter but could never figure out the second. Heard a beating heart through a wall and saw a gap in the wall I could never reach. Spent a fair big of time looking for it as I wanted to see it all.
The solution is a bit difficult. You have to jump over the edge, falling against the wall and run+jump into the hole from the relief on the right. http://www.emedion.com/downloads/Cablage_help.png
I liked this! The architecture is beautiful, the sound unsettling, and there's something to do. I'm not positive I did it the right way, but I beat it, and it was fun to sneak into the second mechanism the way I did, so, yay. It's super painful to play these mouselook games without being able to invert the y-axis though! I wish that were an option!
Also, you can get into the pillars immediately above where you start. There should be an easter egg in there. :)
Impressive jam entry with one of the best immersive moods I've played this LD, the sounds and visuals worked really well together. Did get a bit lost at times while exploring but enjoyed the architecture of the place.
Comments43
Mac version added.
Miziziziz:
It's seems to be a problem between dropbox and Chrome, try with Firefox or Explorer or this link (http://www.emedion.com/downloads/Cablage.zip)
Observing and listening can help, as well as the symmetry
The project was a little too ambitious for a jam, it's just the first hall, and 1/4 of the original concept. I wanted to have a dozen teleporters in the ruins, a desert and a huge tower. But time has allowed me only to make the introduction...
I don't confess to really get its purpose, and more would be better, but it is really immersive regardless and certainly gets top marks for mood.
Really like exploring and contemplating the complex structures. 10/10
Thanks for your comments :-)
Miziziziz:
Another & last link (http://dl.free.fr/lXH8pfwNl), if it don't work remove Chrome & try Firefox...
The only bad thing that it lagging on may macbook pro 2013. Looks like my laptop is outdated for 3d games=)
Yes, NaissanceE is my main source of inspiration for the visual and ambiance.
It might be good exploaration 3D game.
You've done a great job building this gorgeous geometry in just 72 hours, I guess the trick was reusing objects like the pillars etc.?
http://www.emedion.com/downloads/Cablage_help.png
Also, you can get into the pillars immediately above where you start. There should be an easter egg in there. :)