
Chroma
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Chroma is about shifting between different planes... The goal is to reach a portal in each of the 8 levels. To do so you have to use your chroma: the ability to shift in and out of these different worlds that are defined by the color spectrum.
The game was programmed from almost scratch in C++ (the base code was about 500 lines of OpenGL helper code).
Libraries used:
Box2D, glew, glm, glu, OpenGL, SDL2, SDL2_image, and SDL2_mixer.
For art and levels: NeoTextureEdit and Blender.
Music and sounds: abundant-music.com, sfxr.
Enjoy !
Controls:
- move: Q/Z/D (azerty) or A/W/D (qwerty)
- shifting chromas: Space
- reset level: R
- menu: Escape
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PS. If there is a missing DLL message, you may need VS2012 redist ( http://www.microsoft.com/fr-fr/download/details.aspx?id=30679 )
================================================================
The game was programmed from almost scratch in C++ (the base code was about 500 lines of OpenGL helper code).
Libraries used:
Box2D, glew, glm, glu, OpenGL, SDL2, SDL2_image, and SDL2_mixer.
For art and levels: NeoTextureEdit and Blender.
Music and sounds: abundant-music.com, sfxr.
Enjoy !
Controls:
- move: Q/Z/D (azerty) or A/W/D (qwerty)
- shifting chromas: Space
- reset level: R
- menu: Escape
================================================================
PS. If there is a missing DLL message, you may need VS2012 redist ( http://www.microsoft.com/fr-fr/download/details.aspx?id=30679 )
================================================================