Co-Op Swap

Overall★★★★★★★★★★2.57
Fun★★★★★★★★★★2.15
Innovation★★★★★★★★★★2.59
Theme★★★★★★★★★★2.59
Graphics★★★★★★★★★★1.83
Audio★★★★★★★★★★1.50
Humor★★★★★★★★★★1.84
Mood★★★★★★★★★★1.80
Coolness★★★★★★★★★★66%
This game requires 2 players to complete. And due to the limitations of most keyboards, will require at least 1 gamepad. The game was designed and tested with one player on keyboard + mouse, the other on a PS3 controller.

Please ensure that you configure the controls to your needs.

These fellows are in separate worlds that have become connected. But they themselves seem to be intertwined that they can swap places on a whim.

I'm pleased with the concept and the programming on this, mostly, but the level design is definitely lacking on my part, and I apologize. If there is interest for it, I'll make the game longer.

More versions coming soon. Stay tuned.

Tips:
Player 1 has high jumps (press and hold)
Player 2 has incredible air speed.

Swap places with Spacebar. (Or Triangle, as I have it on my controller)

screenshot

Comments16

Toubib26 Aug 2014, 23:53
maybe i am too tired, but hints would have help a lot.
TehSkull
TehSkullauthor27 Aug 2014, 00:12
Apologies, Toubib. I kinda slacked on this game. Two of the later challenges require the two players to work in sync, jumping and swapping at appropriate times to complete.
nerd burglars
nerd burglars27 Aug 2014, 00:57
The graphics could use some polish, but they weren't bad. It was still fun to play! Good luck to you :)
mysterycjgamer
mysterycjgamer27 Aug 2014, 04:14
Unable to play your game... :/
Can't find an exe file to run.
TehSkull
TehSkullauthor27 Aug 2014, 05:54
@Mysterycjgamer It's right inside the .zip

Unless something went wrong with the download.
mysterycjgamer
mysterycjgamer27 Aug 2014, 06:05
Sorry, I had tabs for 2 games open, I commented on the wrong game... =w=;;
mysterycjgamer
mysterycjgamer27 Aug 2014, 06:57
little tip.
Screen.lockCursor = true; to lock the cursor
And use Physics Materials to Set bounciness and friction.(unless you coded it to increase speed after a jump)

Also, feel weird to have Q for jump and Space to swap characters... you also need to increase the deadzone for the axis of the controller, because of that, camera would always be constanly panning and the character would always be moving, Most PC games I play don't have this problem, so I'm assuming that 360 controllers are much more loose than PS3. Also, Standard Unity assets, a couple of custom models and textures would have been nice, even if low poly...

Other than that, the concept is pretty innovative and I bet would be fun with a friend.
Rehacked27 Aug 2014, 07:01
didint get what the game is about
chas
chas27 Aug 2014, 07:12
Great concept. Make a video of you and a friend playing it -- it'll be a lot easier to share down the road.
MechanicMoon
MechanicMoon27 Aug 2014, 09:41
Maybe you should explain a bit more what is the concept and objectives of the game, at least I could not find out to do but jump
PaperBlurt
PaperBlurt28 Aug 2014, 09:23
Quite innovative.
nice going!
Vytheros
Vytheros29 Aug 2014, 14:00
Couldn't get too far as the gamepad controller I have caused it to spin forever. Still like what I managed to get through.
vividhelix
vividhelix31 Aug 2014, 01:58
Hard to play solo. I liked the idea though
TehSkull
TehSkullauthor31 Aug 2014, 18:23
@vividhelix Believe me, I know. I had to playtest it solo. What a hassle.
Tanser1 Sep 2014, 08:17
I love co-op games, nicely done!

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